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  2. Nov 15, 2018 · The Telltale Tool is the game-engine used by Telltale Games. Like GrimE, it uses the open source scripting language LUA. Unlike GrimE, which used 3D character models on top of pre-rendered backgrounds, the Telltale Tool utilizes completely 3D characters and environments.

  3. Jun 25, 2018 · Back in 2004, Telltale Games developed an in-house game engine called the Telltale Tool. Built using Lua programming language, this engine supported every Telltale release for over a decade,...

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  4. Jun 25, 2018 · That's according to a new Variety report, which confirms earlier rumblings Telltale would move away from its own, increasingly rickety Telltale Tool in favour of the widely-used Unity engine...

  5. The Telltale Tool is a proprietary game engine developed by Telltale. Telltale commenced development on the engine shortly after its founding, initially referring to the engine as the "Telltale Engine and Toolset".

  6. The Telltale Tool is a proprietary game engine developed by Telltale Games. Development commenced on the engine shortly after its founding, initially referring to the engine as the "Telltale Engine and Toolset".

  7. Jan 17, 2022 · Not only is Unreal an engine used industry-wide, which means finding people that can develop Telltale games is significantly easier than it’s ever been, but it’s open, too, meaning Telltale can use it alongside its own engine to great success.

  8. Mar 23, 2016 · In video games, "engine" refers to the software developers use to assemble a game; Unreal and Unity are two of the more popular ones. Telltale, however, has a custom-built engine that's...

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