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  1. Apr 14, 2022 · Project CARS 2 plays great with a wheel, but the default force feedback isn't as good as it can be on the Logitech G29 or G920. It doesn't provide a lot of detail about the track surface or what the car is doing, making the wheel feel heavy and lifeless. It turns out there is an easy fix that makes the force feedback feel much better.

    • Custom
    • 30-50 (varies by car)
    • 100
    • 45 (varies by car)
  2. FFB configuration for all cars. Includes a FFB overall score so you know which cars feel best. FFB configuration for all tracks. Includes a FFB overall score so you know which tracks have the best FFB detail. A custom FFB flavour file with all parameters explained, so you can tweak it and get the best FFB for your specific steering wheel.

  3. This video contains work in progress in-game footage.Note all FFB settings and opinions are based on the latest pre-release PC version of the game.Get the al...

    • 29 min
    • 81.2K
    • She.Robot
  4. Aug 7, 2020 · My best wheel and force feedback settings for Project Cars 2 on the Logitech G920.𝐒𝐮𝐛 𝐭𝐨 𝐦𝐲 𝐧𝐞𝐰 𝐊𝐚𝐫𝐥 𝐆𝐨𝐬𝐥𝐢𝐧𝐠'𝐬 ...

    • 11 min
    • 41.9K
    • Karl Gosling
  5. Sep 22, 2017 · I agree its different, you have feedback on a wheel by the force of turning, and also the vibration, and its the vibration you get on a pad that is when the wheels spin, you go over kerbs ect. and when you are n the very edge of traction you geta slight light rumble as the tyres start skipping.

  6. I want the force feedback to help me detect over steer and rear traction loss above all else. In real life, this would be most felt through aligning torque. My wheel is a Logitech MOMO. Based on my understanding of the vanilla FFB, I used the following settings: Flavour: Informative. Gain: 100. Volume 0.

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  8. Mar 21, 2019 · Bear in mind that Project CARS 2 uses a dynamic physics engine covering a broad range of cars and tracks, meaning that these settings might not be 'optimal' for every possible driving scenario. - In order to apply the suggested settings correctly, it is important to assign both the Tuning Menu values AND the suggested In-Game settings together.

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