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  1. The Telltale Tool is the game-engine used by Telltale Games. Like GrimE , it uses the open source scripting language LUA. Unlike GrimE, which used 3D character models on top of pre-rendered backgrounds, the Telltale Tool utilizes completely 3D characters and environments.

  2. The Telltale Tool is a proprietary game engine developed by Telltale Games. Development commenced on the engine shortly after its founding, initially referring to the engine as the "Telltale Engine and Toolset".

  3. elmcip.net › platformsoftware › telltale-toolTelltale Tool - ELMCIP

    Telltale Tool is a game engine developed by Telltale Games, which utilizes the Lua scripting language. It is designed to be portable so that Telltale can release their games on multiple platforms.

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  5. This tool allows you to open telltale FMOD soundbanks (.BANK files stored in _ms.ttarch2 archives) and extract OGG audio data in bulk and single files. It allows you to optionally remove all the long FMOD ids from the file names, ie the long {AAAAA-BBBB-CCCC} part.

  6. There are 17 games made with Telltale Tool. The top 6 game studios using this engine are: Telltale Games with 17 games, Ubisoft Entertainment - 2 games, 2K - 1 games, Mojang Studios - 1 games, Sony Interactive Entertainment - 1 games, Take-Two Interactive - 1 games.

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  8. Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California. The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre.

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