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Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII, WC2, or War2) is the second, highly popular real time strategy game from Blizzard Entertainment set in the Warcraft universe. The novel Tides of Darkness, by Aaron Rosenberg, focuses on the events...
The main stories usually take place near the level cap, currently the main plot is on Pandaria, which you'll get to at level 85. Each expansion essentially has it's own (more or less) contained...
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Warcraft II is a real-time strategy game. In Warcraft II one side represents the human inhabitants of Lordaeron and allied races, and the other controls the invading orcs and their allied races. Each side tries to destroy the other by collecting resources and creating an army.
Retrieved December 29, 2022. ^ " 'Grand Theft Auto IV' rolling out". East Bay Times. April 28, 2008. Archived from the original on March 31, 2024. Retrieved March 31, 2024. ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report".
Warcraft II: Tides of Darkness is a sequel to the real-time strategy game Warcraft: Orcs & Humans and published by Blizzard in December 09, 1995. Users play either orcs or humans in a fantasy medieval world full of magic and swords.
May 2, 2000 · Warcraft II: Tides of Darkness Review. Warcraft II manages to create a truly unique experience that considerably improves upon its predecessor. By Ron Dulin on May 2, 2000 at 11:56AM PDT.
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Warcraft II: Tides of Darkness. Released in December 1995 | PC / Mac Game. The human nation of Stormwind had fallen before the Horde. Knight Champion Anduin Lothar gathered the scattered remnants of the human army and led the refugees north across the Great Sea to the kingdom of Lordaeron.