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  1. Minecraft World size comparison Save 3,600,000,000 km 2 / 1,389,600,000 mile 2. ... Minecraft World compared to other maps. Earth is 0.14 times as big as Minecraft World.

    • 40 Biomutant
    • 39 Metal Gear Solid V: The Phantom Pain
    • 38 Immortals Phoenix Rising
    • 37 Dragon Age: Inquisition
    • 36 Cyberpunk 2077
    • 35 Horizon Zero Dawn
    • 34 Watch Dogs: Legion
    • 33 Death Stranding
    • 32 Ghost of Tsushima
    • 31 Grand Theft Auto San Andreas

    Biomutant's map is pretty small compared to many other open-world games, which might seem disappointing given how long this game has been in development. But, from what we’ve seen, Biomutant devs 101 Games must have tried for quality over quantity and packed that decently sized map with as much content as possible. Though, now that the game is out ...

    The culmination of roughly fifteen years of effort, Metal Gear Solid V: The Phantom Pain was heralded as one of the best games of 2015. An achievement accomplished partially by its map design, MGSV felt like the triumphant final statement for a series that will likely never return to its former glory. Thankfully, Hideo Kojima isn’t out of the gamin...

    Immortals Fenyx Rising takes the cake as one of the most non-sensical-sounding game titles in recent years, but the actual product itself is pretty good. This game is unabashedly taking different mechanics and concepts from different open-world titles, sometimes even borrowing from its own developers with Assassin’s Creed-like combat and abilities....

    Dragon Age Inquisition has always been a bit of a polarizing game. Some call it the budget-brand Witcher 3, others enjoy it for being the closest thing franchise fans have to the outstanding Dragon Age: Origins. Putting all that aside, Inquisition does give you a pretty gigantic map to explore,even if most of that time is spent running back and for...

    Just this once, let’s not only talk about the controversies surrounding Cyberpunks development and release. Yes, the game came out unfinished and honestly quite broken, but that’s been talked about to death and CD Projekt seems to be hard at work trying to slowly build the game into what they initially promised. No, outside of all that talk, Cyberp...

    Without a doubt, Horizon Zero Dawn has one of the most unique concepts and settings we’ve seen in a video game in years. Alloy is an enjoyable main character, the overall narrative is confusing at worst and incredibly interesting at best, the gameplay loop is fun if not a bit repetitive, and the world is just so visually appealing. The nature aspec...

    Sadly, Watch Dogs: Legion just simply didn’t do a lot to keep people hooked. The whole marketing was centered around the “you can play as anyone” gimmick, which was done relatively well,but the core gameplay left a lot of fans wanting more. That said, this representation of the not-so-far-off future of London in 2030 was incredibly well rendered. I...

    Death Stranding was Hideo Kojima’s next game, after MGS5, and it’s likely his most ambitious title yet. Some may see it as a “walking simulator”, but there’s actually quite a bit of depth to Stranding’s mechanics. The game takes place in a scaled-down post-apocalyptic alternate version of the United States, where the afterlife and reality have sort...

    Ghost of Tsushima was a real welcome gift in the mess of the year that was 2020. It was peaceful, violent, chaotic, calm, thrilling, and boring all at the same time. Honestly, this game was a real walking contradiction that shouldn’t have worked, but it did. In it, you take control of Jin Sakai as he takes back the island of Tsushima from the Mongo...

    San Andreas was one of the first games to really prove that a full-scale cityscape could be accurately rendered in a video game. Sure, 2001’s Grand Theft Auto III is generally considered to be one of the best early representations of such an environment, but that title’s map only barely exceeds one square mile. In comparison, Grand Theft Auto San A...

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  2. A standard map represents 128x128 blocks (1 block per pixel, 8x8 chunks) but maps can be zoomed-out to represent up to 2048x2048 blocks (16 square blocks per pixel, 128x128 chunks). Some relevant distances: 64 blocks (4 chunks) is the update radius from a player in the Overworld and the End.

  3. Fun fact:If the Minecraft world were a sphere instead of a flat plane, by volume, it would be roughly 1/3 the size of Neptune and roughly 23 times larger than Earth. Unless the world where a sphere which is mostly empty except an outer layer of 128 blocks them it would actually be vastly smaller than earth.

  4. Mar 20, 2024 · From edge to edge, a Minecraft world is 37,282 miles wide . One Minecraft block is one meter, which is a little over three feet. If you were to walk from border to border of a Minecraft world, this would be 59,999,968 meters (due to the 1:1 ratio).

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  6. Sep 5, 2022 · The Minecraft map is officially eighteen times larger than the earth in volume, as a YouTuber discovers all the dangers inside the Mojang sandbox building game. Jason Coles. Published: Sep 5,...

  7. Jan 18, 2022 · A complete Minecraft day is only 20 minutes in real-world time. According to the Minecraft in-game clock, a Minecraft day begins at 6 a.m. At noon, which is only five minutes later, the sun reaches its peak. In total, you’ll have only about 10 minutes of daylight time before the night begins to fall.

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