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  2. Jan 31, 2017 · 1 Answer. Sorted by: 0. The file folders for the Windows 10 edition of Minecraft are in: C:\User\Name Of User\AppData\Local\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang. In there you will find several folders containing the data of Minecraft Windows 10 Edition.

    • Overview
    • Obtaining
    • Contents
    • Copyright
    • Credits
    • History
    • References
    • External Links

    The Credit sequence is the lines of text and music that play when the player uses the Exit portal. This includes the End Poem, a freehand poem written by musician Julian Gough and the Credits, which serve to recognize those that have contributed to the game.

    After entering the End dimension and killing the Ender dragon, the Exit portal is activated, allowing the player to enter and view the End poem followed by the credits. The player is then teleported to their spawn point if available, or the world spawn point if not. The End Poem and credits only show upon the player's first entry of exit portal. The player can also trigger the poem and credits to show by entering an End portal built using Creative mode or commands.

    The End poem and credits can be successively sped up by holding Space, then additionally Ctrl, then the other Ctrl‌[Java Edition only]. They can be skipped entirely by pressing Escin Java Edition or "skip" in Bedrock Edition.

    The poem and the credits last a total of 76 minutes and 16 seconds (unaccelerated). The poem lasts 7 minutes and 38 seconds, and the credits last the remaining 68 minutes and 38 seconds.

    The poem takes the form of a scrolling dialogue between two speakers who are discussing the player's accomplishments, dreams, and relation to the rest of the universe. The speakers claim to be all the universe that is distinct from the player, and that the player is reading their cosmic thoughts as words on a screen. The credits appear below the End Poem. During the poem and credits, the track credits.ogg ("Alpha" in the official soundtrack) plays.

    While the Poem has been in the game since its release, Mojang and Microsoft neither own the poem or the permission to use it, according to the original author Julian Gough. Julian stated that due to poor and unpleasant communication between him and Carl Manneh, then-CEO of Mojang, he refused to sign a contract to fully transfer the rights of the Po...

    The credits appear after the End Poem, and credit Mojang Studios current staff, employees from partnered companies and development studios, listed persons under "Special thanks" and Mojang Studios Alumni. The credits sequence lasts 68 minutes and 38 seconds.[verify].

    Credits Transcript

    ===========

    Mojang Studios

    ============

    Mojang Studios Leadership

    October 16, 2011Notch tweeted, putting out a call for writing talent to write "silly over-the-top out-of-nowhere text" for the end of the game.

    The writer Julian Gough wrote what has become known as the End Poem.

    Later, Notch stated that Gough's short story The iHole convinced him that Gough was the right person to write the End Poem.

    Java Edition

    1.0.0{{Extension DPL}} [[Magenta Dye|Magenta Dye]] {{Item | image = Magenta Dye.png | renewable = Yes | stackable = Yes (64) }} '''Magenta dye''' is a [[Dye#Quasi-Primary|quasi-primary color dye]]. == Obtaining == === Crafting === {{Crafting |head=1 |showdescription=1 |showname=0 |Allium |Output=Magenta Dye |type=Material }} {{Crafting |Lilac |Output=Magenta Dye,2 |type=Material }} {{Crafting |Purple Dye |Pink Dye |Output=Magenta Dye,2 |type=Material }} {{Crafting |Blue Dye |Red Dye |Pink Dye |Output=Magenta Dye,3 |type=Material }} {{Crafting |Lapis Lazuli |Red Dye |Pink Dye |Output=Magenta Dye,3 |type=Material |description={{only|bedrock|education}} }} {{Crafting |Blue Dye |Red Dye |Red Dye |White Dye |Output=Magenta Dye,4 |type=Material }} {{Crafting |Lapis Lazuli;Lapis Lazuli;Blue Dye |Red Dye;Red Dye;Red Dye |Red Dye;Red Dye;Red Dye |Bone Meal;White Dye;Bone Meal |Output=Magenta Dye,4 |type=Material |description={{only|bedrock|education}} |foot=1 }} === Trading === [[Wandering trader]]s sell 3 magenta dye for an [[emerald]]. == Usage == {{dye usage}} === Crafting ingredient === {{crafting usage|ignore=Banner|continue=1}} {{banner crafting usage}} === Loom ingredient === {{Banner loom usage|Magenta Dye}} === Trading === Expert-level shepherd villagers have a {{frac|1|6}} chance to buy 12 magenta dye for an emerald. == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Magenta Dye |spritetype=item |nameid=magenta_dye |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |showaliasids=y |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Magenta Dye |spritetype=item |nameid=magenta_dye |aliasid=dye / 13 |id=408 |form=item |translationkey=item.dye.magenta.name |foot=1}} == Video == {{yt|IkaIFDQJNUU}} == History == {{History|java beta}} {{History||1.2|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye.}} {{History|java}} {{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}} {{History||1.4.6|snap=12w49a|Magenta dye can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}} {{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}} {{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}} {{History||1.7.2|snap=13w41a|[[Stained glass]] can now be crafted.}} {{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}} {{History||1.11|snap=16w39a|Added [[shulker box]]es, which can be dyed.}} {{History||1.12|snap=17w15a|Added ability to dye [[bed]]s.}} {{History||1.13|snap=17w47a|The different data values for the dye ID have now been split up into their own IDs. |Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}} {{History||1.14|snap=18w43a|Magenta dye is now crafted using [[blue dye]] and [[white dye]], instead of [[lapis lazuli]] and [[bone meal]]. |[[File:Magenta Dye JE2 BE2.png|32px]] The texture of magenta dye has now been changed.}} {{History|||snap=18w44a|Magenta dye can now change the text color on [[sign]]s to magenta.}} {{History|||snap=19w05a|Added the [[wandering trader]], which sells magenta dye.}} {{History|||snap=19w11a|Magenta dye can now be [[trading|bought]] by shepherd villagers.}} {{History||1.17|snap=20w45a|Magenta dye can now be used to craft [[magenta candle]]s.}} {{History|||snap=21w19a|Magenta dye can no longer be used to craft magenta candles.}} {{History|||snap=Pre-release 1|Magenta dye can now once again be used to craft magenta candles.}} {{History||1.20 (Experimental)|link=1.19.3|snap=22w42a|Magenta dye can now change the text color on [[hanging sign]]s to magenta.}} {{History|pocket alpha}} {{History||v0.3.0|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye. It is currently unobtainable and serves no purpose.}} {{History||v0.4.0|Magenta dye is now craftable with one [[lapis lazuli]], two [[rose red]]s, and one [[bone meal]]. |Magenta dye can now be used to craft magenta wool.}} {{History||v0.6.0|Magenta dye can now be used to dye [[sheep]].}} {{History||v0.8.0|snap=build 1|Magenta dye can now additionally be crafted with one [[purple dye]] and one [[pink dye]], or with one [[lapis lazuli]], one [[rose red]], and one pink dye.}} {{History||v0.9.0|snap=build 11|Magenta dye can now be used to craft colored [[terracotta]].}} {{History||v0.11.0|snap=build 1|Magenta dye can now be used to dye tamed [[wolf]] collars.}} {{History||v0.14.0|snap=build 1|Magenta dye can now be used to dye [[water]] in [[cauldron]]s.}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|Magenta dye can now be used to dye [[shulker]]s.}} {{History||1.1.0|snap=alpha 1.1.0.0|Magenta dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}} {{History|bedrock}} {{History||1.2.0|snap=beta 1.2.0.2|Magenta dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}} {{History||1.4.0|snap=beta 1.2.20.1|Magenta dye can now be used to craft [[balloon]]s and [[glow stick]]s.}} {{History||1.8.0|snap=beta 1.8.0.8|Magenta dye can now be used to dye tamed [[cat]] collars.}} {{History||1.10.0|snap=beta 1.10.0.3|Magenta dye is now [[trading|sold]] by [[wandering trader]]s. |Magenta dye can now be used to dye white [[carpet]]s and regular [[glass pane]]s. |[[File:Magenta Dye JE2 BE2.png|32px]] The texture of magenta dye has now been changed.}} {{History||1.11.0|snap=beta 1.11.0.4|Magenta dye can now be [[trading|sold]] to shepherd [[villager]]s.}} {{History||1.16.100|snap=beta 1.16.100.56|The ID of magenta dye has been changed from dye/13 to magenta_dye .}} {{History|console}} {{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye.}} {{History|PS4}} {{History||1.90|[[File:Magenta Dye JE2 BE2.png|32px]] The texture of magenta dye has now been changed.}} {{History|new 3ds}} {{History||0.1.0|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye.}} {{History|foot}} == Issues == {{issue list}} == References == {{reflist}} {{Items}} [[Category:Dyes]] [[cs:Purpurové barvivo]] [[de:Magenta Farbstoff]] [[es:Tinte magenta]] [[fr:Teinture magenta]] [[hu:Bíborvörös festék]] [[ja:赤紫色の染料]] [[ko:자홍색 염료]] [[nl:Magenta kleurstof]] [[pl:Karmazynowy barwnik]] [[pt:Corante magenta]] [[ru:Сиреневый краситель]] [[zh:品红色染料]] [[Category:Renewable resources]] [[Shovel|Shovel]] {{Item | image = Wooden Shovel.png | Wooden Stone Shovel.png | Stone Iron Shovel.png | Iron Golden Shovel.png | Golden Diamond Shovel.png | Diamond Netherite Shovel.png | Netherite | rarity = Common | renewable = '''Netherite''': No '''All others''': Yes | durability = * Wood: 59 * Stone: 131 * Iron: 250 * Golden: 32 * Diamond: 1561 * Netherite: 2031 | stackable = No }} '''Shovels''' are [[tool]]s used to hasten the process of breaking [[dirt]], [[sand]], [[gravel]] and other soil blocks, as well as to convert [[Dirt (disambiguation)|dirt]] blocks into [[Dirt Path|dirt paths]]. == Obtaining == === Crafting === {{Crafting |head=1 |showname=0 |showdescription=1 |name=[[Shovel]]s |B1= {Any Planks}; Iron Ingot; Gold Ingot; Diamond |B2= Stick |B3= Stick |Output= Wooden Shovel; Iron Shovel; Golden Shovel; Diamond Shovel |type= Tool }} {{Crafting |name=[[Stone Shovel]] |B1=Any stone-tier block |B2=Stick |B3=Stick |Output=Stone Shovel |description=Can use any variant of cobblestone |type=Tool }} {{Crafting |foot=1 |ignoreusage=1 |name=[[Shovel]] |ingredients=Damaged Matching [[Shovel]] |Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel |Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel |Output=Wooden Shovel; Stone Shovel; Iron Shovel; Golden Shovel; Diamond Shovel; Netherite Shovel |description= The durability of the two shovels is added together, plus an extra 5% durability. |type= Tool }} === Upgrading === Like other diamond tools, a diamond shovel can be upgraded to a netherite shovel, although increased durability and resistance to fire/lava in item form are the only benefits. The shovel's performance as a digging tool or a weapon is unchanged by the upgrade. {{Smithing |Netherite Upgrade |Diamond Shovel |Netherite Ingot |Netherite Shovel |description= |tail=1 }} === Repairing === ==== Grinding ==== {{Grinding |showdescription=1 |ingredients=2x Damaged [[Wooden Shovel]] or 2x Damaged [[Stone Shovel]] or 2x Damaged [[Iron Shovel]] or 2x Damaged [[Golden Shovel]] or 2x Damaged [[Diamond Shovel]] or 2x Damaged [[Netherite Shovel]] |Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel |Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel |Wooden Shovel; Stone Shovel; Iron Shovel; Golden Shovel; Diamond Shovel; Netherite Shovel |description=The durability of the two shovels is added together, plus an extra 5% durability. }} ==== [[Anvil mechanics#Unit repair|Unit repair]] ==== {{/Repairing with Anvils}} A shovel can be repaired in an [[anvil]] by adding units of the [[tiers]]' repair material, with each repair material restoring 25% the shovel's maximum durability, rounded down. It also keeps the shovel's [[Enchanting|enchantments]]. === Chest loot === On ancient_city/city_center/city_center_2 , they generate a furnace with a wooden shovel inside of it. {{LootChestItem|iron-shovel,level-enchanted-iron-shovel,random-enchanted-golden-shovel,diamond-shovel,level-enchanted-diamond-shovel,damaged-random-enchanted-diamond-shovel,damaged-random-enchanted-diamond-shovel-2}} === Mob loot === ==== Equipment ==== {{Main|Drops#Equipped items}} [[Zombie]]s and [[husk]]s have a 0.67% (3.33% in Hard [[difficulty]]) chance of spawning with an iron shovel. They have an 8.5% (9.5% with [[Looting]] I, 10.5% with Looting II and 11.5% with Looting III) chance of dropping that shovel if they are killed by the player. The dropped shovel is usually badly damaged, and may be enchanted: 0%–25% on Normal difficulty and 3.125%–25% on Hard difficulty, varying with [[regional difficulty]], and enchanted as if on an enchanting table at level 5–22. ==== Raids ==== Vindicators and pillagers that spawn from raids have a 4.1% chance(5.12% on hard) to drop a badly-damaged iron shovel that is sometimes enchanted with a random enchantment.{{only|bedrock}} === Trading === Novice-level toolsmith villagers have a 25% chance to sell stone shovels for one emerald, journeyman-level toolsmith villagers have a 25% chance to sell enchanted iron shovels for 2 emeralds, and expert-level toolsmith villagers have a 50% chance to sell enchanted diamond shovels for 5 emeralds as part of their trades.{{only|bedrock}} Novice-level toolsmith villagers have a 40% chance to sell stone shovels for one emerald, journeyman-level tool smiths have a 40% chance to sell an enchanted iron shovel for 7-22 emeralds, and expert-level tool smiths have a {{frac|2|3}} chance to sell an enchanted diamond shovel for 11-27 emeralds.{{only|java}} The enchantments are the same as the ones obtained from an [[enchanting table]] at levels 5–19. === Villager gifts === {{in|java}}, toolsmith [[villager]]s occasionally throw stone shovels at players with the [[Hero of the Village]] effect. == Usage == === Digging === A shovel can be used to break some materials faster. When breaking a block, it uses 1 durability. For blocks that break instantly, it uses 0 durability. ==== Durability ==== Each different tier of shovel has a different durability: {| class="wikitable sortable" ! Material ! [[Durability]] |- | {{itemLink|Wooden Shovel|Wood|link=Shovel}} | 59 |- | {{itemLink|Stone Shovel|Stone|link=Shovel}} | 131 |- | {{itemLink|Iron Shovel|Iron|link=Shovel}} | 250 |- | {{itemLink|Diamond Shovel|Diamond|link=Shovel}} | 1561 |- | {{itemLink|Golden Shovel|Golden|link=Shovel}} | 32 |- | {{itemLink|Netherite Shovel|Netherite|link=Shovel}} | 2031 |} ==== Speed ==== The following table summarizes the speed at which different quality shovels perform on different block types. Values with a red background indicate that no resource is dropped when the block is destroyed without a shovel. {{breaking row|Clay|simple=1}} {{breaking row|Coarse Dirt}} {{Breaking row|Concrete Powder}} {{breaking row|Dirt}} {{breaking row|Dirt Path}} {{breaking row|Farmland}} {{breaking row|Grass Block}} {{breaking row|Gravel}} {{breaking row|Mud}} {{breaking row|Muddy Mangrove Roots}} {{breaking row|Mycelium}} {{breaking row|Podzol}} {{breaking row|Red Sand}} {{breaking row|Rooted Dirt}} {{breaking row|Sand}} {{breaking row|Snow|Wooden}} {{breaking row|Snow Block|Wooden}} {{breaking row|Soul Sand}} {{breaking row|Soul Soil}} {{breaking row|Suspicious Gravel}} {{breaking row|Suspicious Sand|foot=1}} === Dirt paths === A shovel can be used to create a [[dirt path]] by {{control|using}} (not digging) the shovel on any one of the following blocks, losing one durability point: * {{BlockLink|Grass Block}} * {{BlockLink|Dirt}} * {{BlockLink|Coarse Dirt}} * {{BlockLink|Rooted Dirt}} * {{BlockLink|Podzol}} * {{BlockLink|Mycelium}} === Campfire === A shovel can be used to extinguish a [[campfire]]. ===Weapon=== Hitting a mob while holding a shovel is a stronger attack than barehanded. Shovels take 2 damage when used as a weapon. ====Java Edition==== [[Category:Java Edition specific information]] Shovels have an attack speed modifier of -3, meaning they take 1 second to [[Damage#Attack cooldown|recover]]. Shovels deal different damage based on the type: {| class="wikitable" style="text-align:center" data-description="Attack damage" !Shovel type ! Attack damage ! Attack speed !Damage per second (DPS) |- |{{ItemLink|Wooden Shovel}} {{ItemLink|Golden Shovel}}||{{hp|2.5}}|| rowspan="4" |1||2.5 |- |{{ItemLink|Stone Shovel}}||{{hp|3.5}}||3.5 |- |{{ItemLink|Iron Shovel}}||{{hp|4.5}}||4.5 |- |{{ItemLink|Diamond Shovel}}||{{hp|5.5}}||5.5 |- |{{ItemLink|Netherite Shovel}}||{{hp|6.5}} |1.6||10.4 |} ====Bedrock Edition==== {{IN|bedrock}}, shovels always attack instantly and do the following damage: {| class="wikitable" style="text-align:center" data-description="Attack damage" ! colspan="5" |Attack damage |- |{{ItemSprite|Wooden Shovel}}{{ItemSprite|Golden Shovel}} {{hp|2}} |{{ItemSprite|Stone Shovel}} {{hp|3}} |{{ItemSprite|Iron Shovel}} {{hp|4}} |{{ItemSprite|Diamond Shovel}} {{hp|5}} |{{ItemSprite|Netherite Shovel}} {{hp|6}} |} ===Enchantments=== A shovel can receive, or be found in an [[End City]] with the following [[enchantment]]s: {| class="wikitable col-2-center col-3-right" |+ !Name !Max Level ![[Enchanting|Method]] |- |[[Fortune]] Silk Touch and Fortune are mutually exclusive |III |{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}} |- |[[Silk Touch]] |I |{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}} |- |[[Efficiency]] |V |{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}} |- |[[Unbreaking]] |III |{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}} |- |[[Mending]] |I |{{Inventory slot|Anvil}} |- |[[Curse of Vanishing]] |I |{{Inventory slot|Anvil}} |} {{notelist}} === Fuel=== Wooden shovels can be used as a fuel in [[furnace]]s, smelting 1 item per shovel. ===Smelting ingredient=== {{Smelting|showname=1|Iron Shovel;Golden Shovel|Iron Nugget;Gold Nugget|0,1}} ===Piglins === {{EntityLink|Piglin|Piglins}} are attracted to golden shovels and run toward any golden shovels on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory. == Sounds == {{edition|java}}: {{Sound table |sound=Shovel flatten1.ogg |sound2=Shovel flatten2.ogg |sound3=Shovel flatten3.ogg |sound4=Shovel flatten4.ogg |subtitle=Shovel flattens |source=block |description=When a shovel creates a [[dirt path]] |id=item.shovel.flatten |translationkey=subtitles.item.shovel.flatten |volume=1.0 |pitch=1.0 |distance=16}} {{Sound table |sound=Random break.ogg |subtitle=Item breaks |source=player |description=When a shovel's durability is exhausted |id=entity.item.break |translationkey=subtitles.entity.item.break |volume=0.8 |pitch=0.8-1.2 |distance=16 |foot=1}} {{edition|bedrock}}: {{Sound table |type=bedrock |sound=Grass hit1.ogg |sound2=Grass hit2.ogg |sound3=Grass hit3.ogg |sound4=Grass hit4.ogg |sound5=Grass hit5.ogg |sound6=Grass hit6.ogg |source=block |description=When a shovel creates a dirt path {{Bug|MCPE-114390}} |id=use.grass |volume=1.0 |pitch=0.8}} {{Sound table |sound=Random break.ogg |source=player |description=When a shovel's durability is exhausted |id=random.break |volume=1.0 |pitch=0.9 |foot=1}} ==Data values== ===ID=== {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Wooden Shovel |spritetype=item |nameid=wooden_shovel |form=item}} {{ID table |displayname=Stone Shovel |spritetype=item |nameid=stone_shovel |form=item}} {{ID table |displayname=Iron Shovel |spritetype=item |nameid=iron_shovel |form=item}} {{ID table |displayname=Diamond Shovel |spritetype=item |nameid=diamond_shovel |form=item}} {{ID table |displayname=Golden Shovel |spritetype=item |nameid=golden_shovel |form=item}} {{ID table |displayname=Netherite Shovel |spritetype=item |nameid=netherite_shovel |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Wooden Shovel |spritetype=item |nameid=wooden_shovel |id=309 |form=item}} {{ID table |displayname=Stone Shovel |spritetype=item |nameid=stone_shovel |id=313 |form=item}} {{ID table |displayname=Iron Shovel |spritetype=item |nameid=iron_shovel |id=296 |form=item}} {{ID table |displayname=Diamond Shovel |spritetype=item |nameid=diamond_shovel |id=317 |form=item}} {{ID table |displayname=Golden Shovel |spritetype=item |nameid=golden_shovel |id=323 |form=item}} {{ID table |displayname=Netherite Shovel |spritetype=item |nameid=netherite_shovel |id=605 |form=item |foot=1}} ==Achievements== {{load achievements|MOAR Tools ;Oooh, shiny!}} ==Advancements== {{load advancements|Oh Shiny}} == Video== {{yt|U4X-4S4neYM}} ==History== {{Missing information|there are so many missing blocks that need shovel to break}} {{History|java indev}} {{History||0.31|snap=20091231-2|[[File:Iron Shovel JE1.png|32px]] Added iron shovels which are located in the player's [[inventory]]. |Shovels cannot be crafted yet and are not functional in this version.}} {{History|||snap=20100110|Shovels are now functional and can now be used to gather [[material]]s like [[dirt]], [[sand]] and [[gravel]] 400% faster than by hand.}} {{History|||snap=20100124|A complete [[tool]] set is no longer given to the [[player]] on starting a new world. Instead, there are multiple [[chest]]s in the later called "[[Indev House]]" containing a stack of most accessible [[blocks]]/[[items]] including [[tools]].}} {{History|||snap=20100128|[[File:Wooden Shovel JE1 BE1.png|32px]] [[File:Stone Shovel JE1 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] [[Tools]] now have tiers. Shovels made from wood, stone, and diamond have been added. |[[File:Iron Shovel JE2 BE1.png|32px]] The texture of iron shovels has been changed. |A shovel held by the player is now rendered to appear more 3D.|They cannot be crafted yet, but have been added to the item chest in the Indev house.}} {{History|||snap=20100129|Wood, stone, iron, and diamond shovels can now be [[craft]]ed.}} {{History|||snap=20100130|[[File:Golden Shovel JE1.png|32px]] Shovels can now be made out of gold.}} {{History|||snap=20100201-1|[[Tools]], including shovels, now take [[damage]] when being used. |Better tools, including shovels, now last longer.}} {{History||20100206|[[File:Golden Shovel JE2 BE1.png|32px]] The texture of golden shovels has been changed.}} {{History|java alpha}} {{History||1.0.5_01|Shovels are now used to get snowballs out of snow layers.}} {{History|java beta}} {{History||April 9, 2011|link=https://www.youtube.com/watch?v=qy882ILYJMM&t=154s|[[File:Iron Shovel (pre-release).png|32px]] Alternate iron shovel texture was shown in [[Mojang]] test video.}} {{History|java}} {{History||1.2.4|snap=release|[[Spruce planks]], [[birch planks]], and [[jungle planks]] can now be used to craft wooden shovels.}} {{History||1.3.1|snap=12w18a|Wooden shovels can now be used as [[fuel]] in a [[furnace]].}} {{History|||snap=12w21a|Blacksmith [[villager]]s now [[trading|sell]] diamond shovels for 7 [[emerald]]s, and iron shovels for 4–5 emeralds.}} {{History||1.6.1|snap=13w21a|Instead of replacing the barehanded [[damage]] ({{hp|1}}), shovels now add their damage onto the barehanded damage, which results in all shovels doing {{hp|1}} more damage than before.}} {{History||1.7.2|snap=1.7.1|[[Acacia planks]] and [[dark oak planks]] can now be used to craft wooden shovels.}} {{History||1.8|snap=14w02a|Tool smith villagers now [[trading|sell]] enchanted iron shovels for 5–7 emeralds. The previous trades are now unavailable, making diamond shovels [[non-renewable resource|non-renewable]].}} {{History||1.9|snap=15w31a|A shovel can now be used on a [[grass block]] to create [[grass path]] blocks. |[[Enchanting|Enchanted]] iron or diamond shovels can now be found in [[end city]] chests.}} {{History|||snap=15w34a|Shovels now use the "attack strength" combat mechanic meter. The time it takes for the meter to fill up for a shovel is 0.8 seconds.}} {{History|||snap=15w34c|Shovels now do more [[damage]] and take longer to recover.}} {{History|||snap=15w35a|The damage of shovels has been reduced.}} {{History|||snap=15w41a|Wooden shovels are now used to craft [[boat]]s.}} {{History|||snap=15w50a|The [[sound]] item.shovel.flatten has been added to shovels.}} {{History|||snap=16w04a|Wooden shovels are no longer used to [[crafting|craft]] boats.}} {{History||1.11.1|snap=16w50a|Golden and iron shovels now [[smelting|smelt]] down into one of their respective [[nugget]]s.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 269, 273, 256, 277 and 284.}} {{History||1.14|snap=18w43a|[[File:Wooden Shovel JE2 BE2.png|32px]] [[File:Stone Shovel JE2 BE2.png|32px]] [[File:Iron Shovel JE3 BE2.png|32px]] [[File:Golden Shovel JE3 BE2.png|32px]] [[File:Diamond Shovel JE2 BE2.png|32px]] The textures of all shovels have been changed.}} {{History|||snap=18w50a|Iron shovels can now be found in chests in [[village]] toolsmith houses.}} {{History|||snap=19w11a|Toolsmith [[villager]]s now [[trading|sell]] stone shovels and enchanted diamond shovels, making diamond shovels [[renewable resource|renewable]] again.}} {{History|||snap=19w13a|Toolsmith villagers now give stone shovels to players under the [[Hero of the Village]] effect.}} {{History||1.15|snap=19w37a|Shovels can now be used to extinguish [[campfire]]s.}} {{History||1.16|snap=20w06a|[[File:Netherite Shovel JE1.png|32px]] Added netherite shovels. |Netherite shovels are obtained by combining one diamond shovel and one netherite ingot in a crafting table. |[[Crimson planks]] and [[warped planks]] can now be used to craft wooden shovels.}} {{History|||snap=20w09a|[[File:Diamond Shovel JE3 BE3.png|32px]] The texture of diamond shovels has been changed. |Shovels can now break soul soil quickly.}} {{History|||snap=20w10a|[[File:Netherite Shovel JE2 BE1.png|32px]] The texture of netherite shovels has been changed. |Netherite shovels can no longer be crafted. |Netherite shovels are now obtained by combining one diamond shovel and one netherite ingot in a smithing table.}} {{History|||snap=20w15a|Stone shovels can now be crafted using [[blackstone]].}} {{History|||snap=20w16a|Netherite shovels now generate randomly enchanted in [[bastion remnants]] chests. |Golden shovels now generate randomly enchanted in [[ruined portal]] chests.}} {{History|||snap=20w17a|Diamonds shovels now generate in place of netherite shovels in bastion remnant chests.}} {{History||1.16.2|snap=20w30a|Increases the chance of finding randomly enchanted diamond shovels in bastion remnant chests. |Unenchanted, undamaged diamond shovels can also be found in bastion remnant chests.}} {{History||1.17|snap=21w08a|Stone shovels can now be crafted using [[cobbled deepslate]].}} {{History||1.19|snap=22w11a|[[Mangrove planks]] can now be used to craft wooden shovels.}} {{History|||snap=22w13a|Wooden shovels may now be found in [[ancient city]] [[furnace]]s.}} {{History||1.20 (Experimental)|link=1.19.4|snap=23w04a|Upgrading diamond shovels to netherite shovels now requires the netherite upgrade [[smithing template]].}} {{History||1.20|snap=23w14a|Shovel now breaks [[suspicious sand]] and [[suspicious gravel]] quickly.}} {{History|upcoming java}} {{History||Combat Tests|snap=1.14.3 - Combat Test|The attack speed for all shovels has been increased to 2.|The [[damage]] for all shovels has been decreased by {{hp|1}}.}} {{History|pocket alpha}} {{History||v0.2.0|[[File:Stone Shovel JE1 BE1.png|32px]] Added stone shovels.}} {{History||v0.3.0|[[File:Wooden Shovel JE1 BE1.png|32px]] Added wooden shovels. |Survival players no longer start out with an infinite durability stone shovel in the inventory.}} {{History||v0.3.2|[[File:Iron Shovel JE2 BE1.png|32px]] [[File:Golden Shovel JE2 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] Added iron, gold, and diamond shovels.}} {{History||v0.4.0|Removed stone shovels from the creative inventory.}} {{History||v0.11.0|snap=build 1|Wooden shovels are now used to craft [[boat]]s. |Iron shovels are now available in the [[creative]] [[inventory]]. |A shovel can now be used on a [[grass block]] to create [[grass path]] blocks.}} {{History|||snap=build 11|Wooden, stone, golden, and diamond shovels are now available in the [[creative]] inventory.}} {{History|||snap=build 12|All shovels have been removed from creative.}} {{History|||snap=build 13|Shovel have been re-added to creative mode.}} {{History||v0.12.1|snap=build 1|Shovels can now be [[enchanting|enchanted]]. |[[Zombie]]s now have a small chance to spawn holding an iron shovel.}} {{History||v0.15.0|snap=build 1|Added [[husk]]s, which have a small chance to spawn holding an iron shovel.}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|[[Enchanting|Enchanted]] iron and diamond shovels can now be found inside [[end city]] chests.}} {{History||1.0.4|snap=alpha 1.0.4.0|Enchanted iron shovels are now [[trading|sold]] by toolsmith [[villager]]s for 4-5 [[emerald]]s.}} {{History||1.1.0|snap=alpha 1.1.0.0|Iron and golden shovels are now [[smelting|smeltable]].}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Wooden Shovel JE2 BE2.png|32px]] [[File:Stone Shovel JE2 BE2.png|32px]] [[File:Iron Shovel JE3 BE2.png|32px]] [[File:Golden Shovel JE3 BE2.png|32px]] [[File:Diamond Shovel JE2 BE2.png|32px]] The textures of all shovels have been changed.}} {{History||1.11.0|snap=beta 1.11.0.1|Iron shovels can now be found in [[village]] toolsmith houses.}} {{History|||snap=beta 1.11.0.4|[[Vindicator]]s and [[pillager]]s that spawn in [[raid]]s can now drop iron shovels upon [[death]]. |[[Trading]] has been changed, toolsmith [[villager]]s now have a 25% chance to [[trading|sell]] enchanted iron shovels for 2 [[emerald]]s as part of their third tier trades. |Stone shovels and [[enchanting|enchanted]] diamond shovels can now be [[trading|bought]] from toolsmith villagers.}} {{History||1.16.0|snap=beta 1.16.0.51|[[File:Netherite Shovel JE2 BE1.png|32px]] Added netherite shovels.|Netherite shovels are obtained by combining one diamond shovel and one netherite ingot in a crafting table. |[[File:Diamond Shovel JE3 BE3.png|32px]] The texture of diamond shovels has been changed.}} {{History|||snap=beta 1.16.0.57|Netherite shovels can no longer be crafted. |Netherite shovels are now obtained by combining one diamond shovel and one netherite ingot in a smithing table. |Stone shovels can now be crafted using [[blackstone]]. |Netherite shovels now generate randomly enchanted in [[bastion remnants]] chests. |Golden shovels now generate randomly enchanted in [[ruined portal]] chests.}} {{History|||snap=beta 1.16.0.63|Diamonds shovels now generate in place of netherite shovels in bastion remnant chests.}} {{History||1.20.10|snap=beta 1.20.10.20|The [[wooden shovel]] in the crafting recipe has been removed for all boat types except the bamboo raft.}} {{History|||snap=beta 1.20.10.21|The bamboo raft recipe no longer needs a wooden shovel.}} {{History|console}} {{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Wooden Shovel JE1 BE1.png|32px]] [[File:Stone Shovel JE1 BE1.png|32px]] [[File:Iron Shovel JE2 BE1.png|32px]] [[File:Golden Shovel JE2 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] Added shovels (all five types).}} {{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|Iron and golden shovels are now [[smelting|smeltable]].}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Wooden Shovel JE2 BE2.png|32px]] [[File:Stone Shovel JE2 BE2.png|32px]] [[File:Iron Shovel JE3 BE2.png|32px]] [[File:Golden Shovel JE3 BE2.png|32px]] [[File:Diamond Shovel JE2 BE2.png|32px]] The textures of all shovels have been changed.}} {{History|New Nintendo 3DS Edition}} {{History||0.1.0|[[File:Wooden Shovel JE1 BE1.png|32px]] [[File:Stone Shovel JE1 BE1.png|32px]] [[File:Iron Shovel JE2 BE1.png|32px]] [[File:Golden Shovel JE2 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] Added shovels.}} {{History|foot}} ==Issues== {{issue list}} ==Gallery== Shovel JINX.jpg|Official shovel T-shirt made by JINX. Stone Shovel SDGP.png|Stone shovel in the [[Super Duper Graphics Pack]]. Adventure Shovel.png|An "adventure shovel" that can break blocks in [[adventure mode]]. ===Enchanted shovels=== Enchanted_Wooden_Shovel.gif Enchanted_Stone_Shovel.gif Enchanted_Iron_Shovel.gif Enchanted_Golden_Shovel.gif Enchanted_Diamond_Shovel.gif Enchanted_Netherite_Shovel.gif ==References== {{reflist}} == External Links == *[https://www.minecraft.net/en-us/article/taking-inventory-shovel Taking Inventory: Shovel] – Minecraft.net on November 16, 2018 {{items}} [[Category:Combat]] [[cs:Lopata]] [[de:Schaufel]] [[es:Pala]] [[fr:Pelle]] [[hu:Ásó]] [[ja:シャベル]] [[ko:삽]] [[nl:Schep]] [[pl:Łopata]] [[pt:Pá]] [[ru:Лопата]] [[uk:Лопата]] [[zh:锹]] Beta 1.9 Prerelease 6Added the End Poem and the credits. The file containing the End Poem is called win.txt.

    1.6.1{{Extension DPL}} [[End Crystal|End Crystal]] {{ItemEntity |image=End Crystal.gif |imagesize=150px |invimage=End Crystal |renewable=Yes |stackable=Yes (64) |rarity=Rare |drops=None |size= Height: 2 Blocks Width: 2 Blocks }} An '''end crystal''' is an [[entity]] that can be [[Crafting|crafted]] or found on [[the End]]'s main island, where it heals the [[Ender Dragon|ender dragon]]. It can only be placed on [[obsidian]] or [[bedrock]] and [[Explosion|explodes]] instantly when attacked or damaged in most ways. == Spawning == === Natural generation === An end crystal is found atop each [[obsidian pillar]] on the central island of the End, each on top of a piece of [[bedrock]]. There are 10 end crystals in total, of which two are protected in "cages" of [[iron bars]]. All end crystals respawn one after another as the respawning process of the [[ender dragon]] starts. == Obtaining == === Crafting === {{Crafting |A1=Glass |B1=Glass |C1=Glass |A2=Glass |B2=Eye of Ender |C2=Glass |A3=Glass |B3=Ghast Tear |C3=Glass |Output= End Crystal |type= Decoration block }} == Usage == === Healing the ender dragon === Their primary purpose is to recharge the health of the ender dragon, who gains a charge from the nearest crystal within a cuboid extending 32 blocks from the dragon in all directions. The dragon is healed {{hp|1}} each half-second. If multiple ender dragons are spawned, an end crystal can affect multiple dragons at the same time. The healing beam is neither obstructed nor is its power diminished by entities or blocks. === Respawning the ender dragon === [[File:End Crystals on the Exit portal.png|right|thumb|How to arrange end crystals on the exit portal to respawn the ender dragon.]] As items, end crystals may be placed on bedrock and [[obsidian]], if the two blocks above the bedrock or obsidian block are air or replaceable blocks and no other entities intersect the area. When an end crystal is placed in [[the End]], a [[fire]] block is created at the end crystal location. If four are placed on the end [[exit portal]], one on each of the flat sides, the crystals respawn the original end crystals on the obsidian pillars, as well as resurrect the dragon itself, before exploding. The top of each pillar also explodes, destroying any player-placed blocks. This happens even if TNT explosions are turned off in settings. If the exit portal is ever broken for any reason, end crystals can still be placed on obsidian blocks with the same location as the exit portal. === Explosions === End crystals explode when attacked or damaged in most ways, even by attacks that normally do zero damage. They are not affected by exploding fireworks, and if damaged by an explosion, they disappear instead of exploding.{{Only|Java}} {{bug|MC-118429||End crystals don't explode when destroyed by nearby explosions}} The end crystal's [[explosion]] has an [[Explosion#Explosion strength|explosion strength]] of 6, the same as a [[charged creeper]]. The end crystal's fire often remains after the crystal explodes. Any ender dragon charging from the crystal when it is destroyed takes {{hp|10}} damage. {{IN|java}}, an end crystal's explosion can be [[blocking|blocked]] by a [[shield]]. Although an ender dragon damages most blocks and entities in its path, it cannot destroy end crystals simply by going near them. Placing [[water]] on the end crystal will neutralize the blast effect, but not the [[damage]] or knockback. End crystals with obsidian or bedrock below them will not damage blocks below them when they explode. {{IN|bedrock}}, having the game rule {{cd|mobGriefing}} to {{cd|false}} will prevent the End Crystal from destroying any blocks. While {{in|java}} the same game rule will not prevent the End Crystal from destroying any blocks. === Beams === The end crystal naturally shoots a beam at the ender dragon and heals it when the dragon is within range. This beam can be manually created using the command {{cmd|data merge entity @e[type{{=}}end_crystal,limit{{=}}1] {BeamTarget:{X:0, Y:0, Z:0 }}}}. The beam can be pointed in any direction, allowing it to mark locations or objects. === Properties === [[File:End Crystal (Slateless).gif|thumb|A base-less end crystal.]] End crystals are of two kinds: the ones with a base beneath them are created either by game mechanism or by the {{cmd|summon}} command; while the base-less ones are created by players by manually placing the crystal items on top of [[obsidian]] or [[bedrock]]. The base appears to be made of bedrock, with a crystal hovering over it. While in the End, a crystal continually generates fire at its current position, one block above the base (directly on top of the block the base is embedded in), replacing any other block at that location. This fire is capable of spreading. The end crystal entity is not solid and can be walked through freely. End crystals can be pushed by [[piston]]s, but they explode if moved while on fire. Because fire is checked only when an entity moves, end crystals do not normally take damage from their own fire unless moved. == Sounds == {{edition|java}}: {{Sound table |sound=Explosion1.ogg |sound2=Explosion2.ogg |sound3=Explosion3.ogg |sound4=Explosion4.ogg |subtitle=Explosion |source=block |description=When an end crystal explodes |id=entity.generic.explode |translationkey=subtitles.entity.generic.explode |volume=4.0 |pitch=0.56-0.84 |distance=16 |foot=1}} {{edition|bedrock}}: {{Sound table |type=bedrock |sound=Explosion1.ogg |sound2=Explosion2.ogg |sound3=Explosion3.ogg |sound4=Explosion4.ogg |source=block |description=When an end crystal explodes |id=random.explode |volume=4.0 |pitch=1.0 |foot=1}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |firstcolumnname=Item |showforms=y |generatetranslationkeys=y |displayname=End Crystal |spritetype=item |nameid=end_crystal |form=item |foot=1}} {{ID table |edition=java |firstcolumnname=Entity |generatetranslationkeys=y |displayname=End Crystal |spritetype=entity |nameid=end_crystal |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |firstcolumnname=Item |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=End Crystal |spritetype=item |nameid=end_crystal |id=637 |form=item |foot=1}} {{ID table |edition=bedrock |firstcolumnname=Entity |shownumericids=y |generatetranslationkeys=y |displayname=End Crystal |spritetype=entity |nameid=ender_crystal |id=71 |foot=1}} === Entity data === End crystals have entity data that define various properties of the entity. {{el|java}}: {{main|Entity format}} {{/ED}} {{el|bedrock}}: : See [[Bedrock Edition level format/Entity format]]. == Achievements == {{load achievements|The End... Again...}} == Advancements == {{load advancements|The End... Again...}} == History == [[File:End Crystal 19w38a.gif|thumb|Java Edition 19w38a]] {{History|java}} {{History||1.0.0|snap=Beta 1.9 Prerelease 6|[[File:End Crystal JE1 BE1.png|32px]] Added ender crystals.}} {{History||1.2.1|snap=12w04a|Previously, ender crystals could be spawned using [[spawn egg]]s with ID 200 (in a [[server]], these were created using {{cmd|give 383 1 200}}). The spawned crystal would be positioned where a natural crystal would be if there was a bedrock block at the location. It was still possible until 1.9 to obtain an end crystal spawn egg, but it would not spawn anything.}} {{History||1.7.2|snap=13w36a|Ender crystals can now be spawned with the {{cmd|summon}} command.}} {{History||1.8|snap=14w06a|Ender crystals now generate one [[block]] lower. The fire they generate destroys the [[bedrock]] block that is supposed to be underneath (see {{bug|MC-47526}}).}} {{History||1.9|snap=15w31a|Ender crystals generate at the correct Y-level again.}} {{History|||snap=15w33c|Respawning the ender dragon now also respawns the ender crystals on the obsidian pillars. |Ender crystals now have a compound BeamTarget tag that hold the X, Y, Z block location the beam points to.}} {{History|||snap=15w44a|"Ender crystals" have been renamed to "end crystals". |[[File:End Crystal (item) JE1 BE1.png|32px]] End crystals can now be obtained as an item. |End crystals now drop from [[skeleton trap]] horses and can be placed only on [[obsidian]] or bedrock. Placing several of them atop the end exit portal respawns the ender dragon.}} {{History|||snap=15w44b|End crystals are no longer dropped by [[skeleton horse]]s. |Added crafting recipe for end crystals, making end crystals [[renewable]].}} {{History|||snap=15w49a|End crystals now require [[air]]/replaceable [[block]]s and lack of [[entity|entities]] for placement.}} {{History|||snap=15w51a|End crystals can no longer be placed in [[Adventure mode]].}} {{History||1.11|snap=16w32a|The entity ID has been changed from EnderCrystal to ender_crystal .}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 426.}} {{History|||snap=18w20b|Renamed to "End Crystal".}} {{History|||snap=pre5|Entity ID has been changed to end_crystal .}} {{History||1.14|snap=18w43a|[[File:End Crystal JE2.png|32px]][[File:End Crystal (item) JE2 BE2.png|32px]] The textures of end crystals and the end crystal [[item]] have been changed.}} {{History||1.19.3|snap=22w43a|End crystal explosions can now be [[blocking|blocked]] by [[shield]]s. {{bug|MC-188247|||Fixed}} }} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|[[File:End Crystal JE1 BE1.png|32px]][[File:End Crystal (item) JE1 BE1.png|32px]] Added end crystals.}} {{History|bedrock}} {{History||1.6.0|snap=?|[[File:End Crystal BE2.png|32px]] [[File:End Crystal BE2.gif|32px]] The model of the end crystals has been changed. It has now two cubes instead of three.}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:End Crystal BE3.png|32px]][[File:End Crystal (item) JE2 BE2.png|32px]] The textures of end crystals and the end crystal item have been changed.}} {{History||1.17.10|snap=beta 1.17.10.20|[[File:End Crystal JE2.png|32px]] The model of the end crystals has been changed to have three cubes again, and to match ''Java Edition''.}} {{History||1.19.70|snap=beta 1.19.70.20|Increased end crystal collision box size to match ''Java Edition''.|End crystals with obsidian or bedrock below them now will not damage blocks below them when they explode.}} {{History|console}} {{History||xbox=TU9|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:End Crystal JE1 BE1.png|32px]] Added ender crystals.}} {{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|Ender crystals now generate one block lower. The fire they generate destroys the [[bedrock]] block that is supposed to be underneath.}} {{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|"Ender crystals" have been renamed to "end crystals". |[[File:End Crystal (item) JE1 BE1.png|32px]] End crystals can now be obtained as an [[item]]. |End crystals now drop from [[skeleton trap]] horses and can be placed only on [[obsidian]] or bedrock. Placing several of them atop the [[end portal|end exit portal]] respawns the ender dragon. |Added a crafting recipe for end crystals.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:End Crystal JE2.png|32px]][[File:End Crystal (item) JE2 BE2.png|32px]] The textures of end crystals and the end crystal item have been changed.}} {{History|new 3ds}} {{History||1.7.10|[[File:End Crystal JE1 BE1.png|32px]][[File:End Crystal (item) JE1 BE1.png|32px]] Added end crystals.}} {{History|foot}} == Issues == {{issue list}} == Trivia == * According to [[Jens Bergensten|Jeb]], the reason behind the current crafting recipe using glass as opposed to [[Chorus Fruit|chorus fruit]] or any materials introduced in [[Java Edition 1.9|1.9]] is as a means for players to craft end crystals in older worlds that the dragon has already been killed in. {{tweet|jeb_|667000226524372992|The problem is that you need to be able to craft the crystals on worlds in which the dragon has been destroyed already|November 18, 2015}} * A historical rendition of the [[beacon]] block featured an animated entity within it, which resembled a yellow miniaturized end crystal. The bedrock platform of the end crystal entity would also render below the beacon, though this would normally be hidden within the block below. * Using a [[piston]] to push an end crystal's fire into an end portal block deletes the end portal block. However, natural portal blocks regenerate if the end crystal is moved. == Gallery == End Crystal Usage.png|Using end crystals to respawn the ender dragon. Crystal Link.png|An ender dragon being hit with the "healing beam" of an end crystal. Ender Crystal.png|An end crystal. EnderCrystalOverworld.png|An end crystal in the Overworld spawned using {{cmd|summon}} {{code|end_crystal}}. Ender Dragon Revival.png|End crystals respawning the ender dragon. CagedEnderCrystal.png|A caged end crystal. Respawn ender dragon.png|A [[player]] trying to respawn the ender dragon. End Crystal (item).gif|An animation of the item of the end crystal. == References == {{reflist}} {{Entities}} {{Items}} [[de:Enderkristall]] [[el:Κρύσταλλος του Ender]] [[es:Cristal del End]] [[fr:Cristal de l'End]] [[ja:エンドクリスタル]] [[ko:엔드 수정]] [[nl:Endkristal]] [[pl:Kryształ Endu]] [[pt:Cristal do End]] [[ru:Кристалл Края]] [[th:คริสตัลเอนด์]] [[uk:Кристал Енду]] [[zh:末影水晶]] [[Shulker Shell|Shulker Shell]] {{Item | image = Shulker Shell.png |type= |renewable = Yes | stackable = Yes (64) }} {{about|the item that drops from the mob|the mob |Shulker|the storage block|Shulker Box}} '''Shulker shells''' are [[item]]s dropped by [[shulker]]s that are used solely to craft [[shulker box]]es. == Obtaining == === Mob loot === {{IN|bedrock}}, [[shulker]]s drop 0-1 shulker shells. The maximum can be increased by 1 per level of [[Looting]], which is 0-4 shells with Looting III. {{IN|java}}, shulkers have a 50% chance of dropping a shulker shell when killed. This is increased by 6.25% per level of [[Looting]], for a maximum of 68.75% with Looting III. == Usage == === Crafting ingredient === {{crafting usage}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Shulker Shell |spritetype=item |nameid=shulker_shell |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Shulker Shell |spritetype=item |nameid=shulker_shell |id=566 |form=item |foot=1}} == History == {{History|java}} {{History||1.11|snap=16w39a|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 450.}} {{History||1.14|snap=18w43a|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}} {{History||1.17|snap=20w45a|When a shulker is hit by a shulker bullet, the shulker can spawn another shulker depending on the amount of shulkers in the area, making shulker shells [[renewable resource|renewable]].}} {{History|pocket}} {{History||1.0.0|snap=alpha 1.0.0.1|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells. |Shulker shells currently have no purpose as [[shulker box]]es haven't been implemented yet.}} {{History||1.1.0|snap=alpha 1.1.0.0|Shulker shells can now be used to [[crafting|craft]] shulker boxes.}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}} {{History||1.18.30|snap=beta 1.18.30.22|Shulkers now have a chance to spawn another shulker when hit by a shulker projectile, making shulker shells [[renewable resource|renewable]].}} {{History|console}} {{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}} {{History|new 3ds}} {{History||1.7.10|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}} {{History|foot}} == Issues == {{Issue list}} {{Items}} [[de:Shulkerschale]] [[es:Caparazón de shulker]] [[fr:Carapace de Shulker]] [[it:Guscio di shulker]] [[ja:シュルカーの殻]] [[ko:셜커 껍데기]] [[nl:Shulkerschelp]] [[pl:Skorupa Shulkera]] [[pt:Casco de shulker]] [[ru:Панцирь шалкера]] [[th:เปลือกชัลเกอร์]] [[zh:潜影壳]] The file containing the End Poem is now called end.txt.

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  3. ~/Library/Application Support/minecraft. If you are unable to complete these steps, then try this: Switch to Finder; Press ⌘ + Shift + G; Type ~/Library/Application Support/minecraft; Press Go; Linux. On Linux, the Minecraft data folder is located in ~/.minecraft.

  4. Aug 30, 2023 · To get to the Minecraft folder, the quickest way to do it is as follows: go to the search bar; type: %LocalAppData% and open the folder; go in the Packages directory; in the Packages directory, go to Microsoft.MinecraftUWP_8wekyb3d8bbwe; go into the LocalState folder, then the games folder; go into the com.mojang directory; And that’s it, you ...

  5. The player was you, PLAYERNAME. Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap.

  6. 5 days ago · Minecraft Education ( Edition, before late 2022) is an educational version of Minecraft specifically designed for classroom use. It is developed by Mojang Studios and Xbox Game Studios and contains features that make Minecraft easy to use in a classroom setting. The full game was released on November 1, 2016.

  7. %appdata%/.minecraft/saves/[world name here]/DIM1 Just type %appdata% into the start menu search box (in Windows, if you have a Mac then I don't know, sorry) and it'll take you there. If you want the full path, it's: C:/Users/[your user name]/AppData/Roaming/.minecraft/saves/[world name here]/DIM1