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  1. Jan 22, 2024 · That popularity has proven to bring in a ton of players all at once on Steam too, with Palworld now being the second most played paid game of all time - the only other paid game above it being ...

  2. Jan 25, 2024 · Palworld surpassed 2 million concurrent players on Steam, according to SteamDB. The game secured the second spot for the highest concurrent player count on Steam of all time, just behind the battle royale FPS PUBG. Alongside this, Palworld announced the sale of over 7 million copies. Video game journalist Geoff Keighley reported that the 7 ...

  3. Jan 22, 2024 · Palworld is now the most-played Japanese-developed game ever on Steam (its developer, PocketPair, is based in Tokyo), ahead of previous record holder, Elden Ring. And Palworld is the second most-played paid game ever on Steam, behind PUBG’s perhaps insurmountable peak concurrent figure of 3,257,248, which was set before the battle royale went free-to-play.

  4. Jan 22, 2024 · Palworld becomes the 6th game ever to hit over 1 million concurrent players on Steam. Pocketpair’s Palworld has quickly become one of Steam’s greatest success stories, with the game hitting peak player counts of over 1.2 million. This has made Palworld the most played game on Steam, surpassing Counter-Strike 2, and DOTA 2. Palworld is a ...

  5. You rarely see a new game break into the pantheon of Steam’s top five most played. Once every few years, perhaps. And you absolutely never see an indie game, without a publisher attached to it ...

  6. Jan 24, 2024 · The action-adventure survival game, is increasingly popular, as reported by Rock Paper Shotgun. Palworld recently reached a peak of 1,864,421 concurrent players on Steam making it the second-highest ever. It overtook Counter-Strike 2 but remains behind PUBG, which holds the top spot with 3.2 million players. Despite the substantial gap, Palworld's rapid sale of seven million copies in just ...

  7. Palworld is a monster-catching, survival and crafting game, but incorporates a variety of mechanics from other genres in order to provide a completely new experience for everyone. In order to collect feedback on these elements and grow the game into one that everyone can enjoy, we believe that feedback from everyone in the community is necessary.