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      • In the context of Minecraft Forge, it is a mod or library which another mod relies or depends on. Dependencies are declared in three ways: The dependencies block in a Gradle buildscript defines compile-time and runtime dependencies, which are used by the build system and compiler when building or running the mod in the development environment.
      forge.gemwire.uk/wiki/Dependencies
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  2. A dependency is the reliance of a piece of software on another piece of software. In the context of Minecraft Forge, it is a mod or library which another mod relies or depends on. Dependencies are declared in three ways:

  3. Why is it that mod developers have to make installation so difficult? In this post I want to explain what dependencies and libraries are and what they mean to you, the user, and to me, the developer, and hopefully start an informative discussion. A brief story first.

  4. fabricmc.net › wiki › tutorial:dependency_overridesDependency Overrides - Fabric

    Feb 27, 2022 · Be familiar with the fabric.mod.json dependency syntax and the 5 types of dependencies (depends, recommends, suggests, conflicts, breaks).

  5. For certain mods to work, they require dependencies of props, buildings, etc. The mod working depends on that dependency being where the mod thinks it is (i.e. a dependency file in the mod folder). Dependencies are usually packs of things bundled together, and are installed in the same way a mod is.

  6. Mods can specify their dependencies, which are checked by Forge before loading the mods. These configurations are created using the array of tables [[dependencies.<modid>]] where modid is the identifier of the mod the dependency is for.

  7. Shading a dependency allows you to bundle it into your mod's built jar file so players don't need to install it separately. On fabric you could just use the include function but old versions of forge make it way more work.

  8. Oct 9, 2022 · Mods modify the game with the same file structure as in the vanilla game. All appropriate files found in the folder are loaded. All .txt files should use UTF-8 without BOM format, Localisation files should use UTF-8 BOM Format. To overwrite the vanilla file, use the same file name.

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