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  1. 6 days ago · The Black Swans of 2022. 2022 wasn't just a bad year, it was a "bevy of black swan events" - war, inflation, tech crash, and more. This confluence of crises exposed underlying issues and created a volatile market. The tech sector, in particular, is experiencing a correction, but the article argues it's more like history rhyming than repeating.

  2. 1 day ago · Video games are currently ... 60+ hours has become the current standard simply because lots of games have done it. Have a year or so of everything being 12 hours and £50/$50 and I think you’d ...

  3. 5 days ago · As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  4. May 23, 2024 · More than 10,000 people have been laid off from their jobs this year across the video game industry. ... Bad puns and video games since 1999. Eurogamer.net is owned by Gamer Network Limited.

  5. 1 day ago · 10 Coolest Video Game Features (That Are Utterly Pointless) - Commenter Edition 10 More Shameless Video Game Rip-Offs (That Were Actually Great) 10 Most Embarrassing Product Placements In Video Games

  6. May 24, 2024 · There were 2.69 billion video game players worldwide in 2020. The figure will rise to 3.07 billion in 2023 based on a 5.6% year-on-year growth forecast. The global games market had $159.3 billion in revenues for 2020, almost half of which came from the Asia Pacific market. Source: Newzoo (2020)

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  8. May 23, 2024 · Big new expansions for ‘Elden Ring,’ ‘Destiny 2,’ and ‘Final Fantasy 14’ are on the way, plus Ubisoft’s new take on ‘Star Wars’ and a follow-up to beloved indie ‘Frostpunk.’

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