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  1. Jun 6, 2024 · Embedding images and videos. HTML also allows you to not only embed images into a webpage but also adjust their width, height, position, and even the way they’re rendered. In the past, developers would use Flash to embed videos into a webpage. But, with HTML5’s addition of the <video> tag, that’s no longer necessary.

  2. Jun 7, 2024 · Kotlin Multiplatform allows you to maintain a single codebase of the application logic for different platforms. You also get advantages of native programming, including great performance and full access to platform SDKs. Kotlin provides the following code sharing mechanisms: Share common code among all platforms used in your project. Share code ...

  3. Jun 14, 2024 · The Minecraft 1.21 release date was on Thursday, June 13, 2024. The release of Minecraft updates is usually staggered across each platform, but enough time has passed that Minecraft 1.21 should be ...

  4. Jun 18, 2024 · The Inside Java Newsletter: Never Ending Innovation. By Jim Grisanzio on June 12, 2024. The Inside Java Newsletter for May 2024 focuses on the latest innovations in Java, content contributions, a special community award, and several podcast interviews with the community. Explore the archives, send to a friend, and subscribe!

  5. 4 days ago · Each Kotlin project has two GitHub badges describing its stability and support status: Stability status. This shows how quickly each project is evolving and how much risk the users are taking when adopting it. The stability status completely coincides with the stability level of the Kotlin language features and its components: Support status.

  6. May 31, 2024 · 3. New Start Transition API to Keep Your App Responsive. Transition is a new feature introduced in the React 18's feature list. The developers can set a priority list based on the updates happening frequently. The essential updates occur with direct contacts such as a click, type, press, and other functions.

  7. Jun 13, 2024 · JSON format. All biomes should specify the version that they target via the "format_version" field. The remainder of the biome data is divided into independent JSON sub-objects, or components. In general, a component defines what game behaviors a biome participates in, and the component fields define how it participates.

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