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  1. Video game industry. The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide.

  2. This page was last edited on 19 January 2023, at 02:36 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply.

  3. A group of game developers accepts a game developers' award. A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. [1] [2] A game developer can range from one person who undertakes all tasks [3] to a large business with employee responsibilities ...

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  5. In general, video game producers earn the third most out of game development positions, behind business (management) and programmers. According to an annual survey of salaries in the industry, producers earn an average of USD $75,000 annually. A video game producer with less than 3 years of experience makes, on average, around $55,000 annually.

  6. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Among the 50 largest video game companies, thirteen are based in the United States , ten in Japan , six each in South Korea and China , four each in France and Sweden , and one each in Israel , Poland , Ireland , Canada , United Kingdom , Singapore , and Italy , respectively.

  7. The relevant bots are: cewbot. Because the {{ WikiProject Biography }} template is used on almost two million pages, and that it puts a big strain on the servers every time it is updated (see the job queue ), the template is currently protected and can be edited only by template editors and administrators .

  8. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

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