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3 days ago · According to the market research firm Newzoo, the global video game industry drew estimated revenues of over $159 billion in 2020. Mobile games accounted for the bulk of this, with a 48% share of the market, followed by console games at 28% and personal computer games at 23%.
- PC Game
A personal computer game, also known as a computer game or...
- Console Game
A console game is a type of video game consisting of images...
- Minecraft
Minecraft is a 3D sandbox game that has no required goals to...
- Handheld Devices
An iPhone and iPad ()—two examples of mobile devices. A...
- PC Game
3 days ago · SuperData Research estimated that the video game industry grew 4% in 2019, reaching $120.1 billion in global revenues. SuperData stated the market was dominated by mobile games which made up $64.4 billion, with personal computer games at $29.6 billion and console games at $15.4 billion.
May 7, 2024 · With over 55 percent of the population embracing gaming as a form of fun, entertainment, or distraction, the UK’s video game market has come to be valued at 15.02 billion U.S. dollars in the...
Apr 26, 2024 · April 26, 2024 • We wrap up our series on the economics of the video game industry with a triple roundup. Today, how the new ban on noncompete contracts could affect the gaming industry,...
May 2, 2024 · The global video game industry was worth an estimated $159.3 billion in 2020, approximately four times the revenue of the international film industry, and more than three times the size of the global music industry. The Asia-Pacific region accounts for 54% of the global video game industry revenue.
May 2, 2024 · The global video game market size was valued at USD 167.9 billion in 2020. By 2025, the global gaming market is expected to be worth $268.8 billion. Mobile gaming took over 50% of the total gaming revenues worldwide in 2020. In 2021, there are 2.81 billion gamers worldwide.
5 days ago · What it means to direct a game that was someone else's creative vision. The game industry resource for breaking news and in-depth analysis of the latest game industry tech and trends.