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Video game designer, director. Employers. Capcom (1995–2005) Nintendo (2005–present) Hidemaro Fujibayashi (藤林 秀麿, Fujibayashi Hidemaro, born October 1, 1972) is a Japanese video game designer at Nintendo. [1] He has directed several games in the Legend of Zelda series.
- Video game designer, director
Jan 6, 2024 · So, just who exactly is Hidemaro Fujibayashi? Even if he isn't the face of Zelda, and he rarely gives interviews, he is still one of the most important figures in the Zelda franchise. Big...
- Staff Writer
May 12, 2023 · Fujibayashi talks about how the game's new dungeons are designed to showcase Link's new powers and weapons, and to be seamlessly integrated with the open world. He also reveals how the theme of seamlessness influenced the game's design and gameplay.
- Charles Pulliam-Moore
May 12, 2023 · Learn how Fujibayashi and producer Eiji Aonuma created the sequel to Breath of the Wild, a game that encouraged experimentation and imagination. Find out how they responded to fan feedback, took risks, and aimed to provide a new and exciting experience.
- Charles Pulliam-Moore
Oct 9, 2023 · Nintendo developers Eiji Aonuma and Hidemaro Fujibayashi exclusively reveal how they followed one of the best video games ever made. Jack Rear 9 October 2023 • 10:20am. The Legend of Zelda:...
- Jack Rear
Dec 11, 2023 · Aonuma and his colleague, director Hidemaro Fujibayashi, were on hand for The Game Awards 2023, where Tears of the Kingdom won the prize for Best Action-Adventure Game. In a new interview with...
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How did Fujibayashi get involved in the Zelda series?
Who is Hidemaro Fujibayashi?
How did Eiji Aonuma and Hidemaro Fujibayashi find their way?
How did Fujibayashi become a director?
Hidemaro Fujibayashi is a video game director for Nintendo. Prior to pursuing a career in video games, Hidemaro Fujibayashi was exposed to the Zelda series as a child, having used his New Year's allowance to purchase the NES Disk System to play the first Legend of Zelda game.[1] After graduating...