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Meet the Crew: Part 01 – On Career, Tenacity and In-Game Appearances. Welcome to part one of “Meet the Crew”, an interview series shining a light on some of the people that make up the Starbreeze Crew! Today’s post is a talk with Martin Waern, Lead Gameplay Programmer! September 13th, 2024.
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An independent developer, publisher and distributor of PC...
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At Starbreeze, we believe games are more than just...
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Starbreeze has been around since the late 90s and evolved...
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We partner with other studios and developers, using our...
- Payday 2
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Starbreeze AB is a Swedish video game developer and publisher based in Stockholm. The studios's notable games developed include The Chronicles of Riddick: Escape from Butcher Bay, Payday 2 and Brothers: A Tale of Two Sons. Founded by members of the demogroup Triton, the company was merged with O3 Games in 2001 and the parent group was renamed ...
3 days ago · The PAYDAY Gang once struck fear into the hearts of law enforcement and citizenry all across the United States, with some reports accusing them of crimes as far away as Russia. The seemingly unstoppable criminals were responsible for a spree of audacious heists, made even more remarkable by the fact that the gang was never caught.
Summary Q1 2021 Q1 - A great start of 2021 PAYDAY 2 sales demonstrate the power of PAYDAY IP and its community - a stable foundation for PAYDAY 3’s launch in the coming years. Beneficial co-publishing deal with Koch Media for release of PAYDAY 3 in 2023. Development and marketing investment can be over 50 MEUR up to 18 months after release.
21 September 2023. Genre (s) First-person shooter. Mode (s) Single-player, multiplayer. Payday 3 is a cooperative first-person shooter game developed by Starbreeze Studios and published by Deep Silver. The game is a sequel to Payday 2, and is the third installment in the Payday series. It was released for PlayStation 5, Windows, and Xbox Series ...
Nov 16, 2023 · Press releases. Reports. Other news. Swedish. English. Starbreeze is an independent developer, publisher and distributor of PC and console games for a global market, with studios or teams in Stockholm, Barcelona, Paris and London.
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Jun 30, 2020 · SEK 10.5m (6.1). For the first half of 2021 direct costs amounted to SEK 25.8m compared to SEK 15.8m in 2020. The increase is as for the quarter mainly attributable to higher depreciations of intangible assets of SEK 19.0m (9.1). Selling and marketing costs amounted to SEK 3.0 million, compared to SEK 2.3m in Q2’20.