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  1. Metal Gear for the Nintendo Entertainment System (Family Computer in Japan) is an altered port of the original MSX2 game. It was first released in Japan on December 22, 1987 (only five months after the MSX2 version), followed by a North American release in June 1988 and in PAL territories...

  2. The main reason (possibly only) was that the NES was weaker than the MSX in every way. MSX was almost right in between the NES gen and SNES/Genesis gen wrt power. It was a big, expensive machine that only sold well in Japan but it was basically a gaming PC.

  3. The MSX version has checkpoints, whenever you enter an elevator that's where you start when you die. In the NES version however, you're always transported right back to the very beginning of the game if you die but you keep all your items. It's awful.

  4. The real difference is the NES version is simply an inferior port in every way. Graphics, sound, gameplay, and especially the translation. It was all much much worse than the MSX version.

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  5. Jan 12, 2019 · Konami later developed a game based on the MSX one also called Metal Gear on the NES, made without Kojima’s involvement (something he’s not happy about), which is a weird and ultimately different game where you fight a giant blue-screening computer terminal instead of the titular Metal Gear.

  6. The original developers probably made the gameplay changes they did because of technical limitations at the time, so the mapper used might not even be capable of all the changes intended to make a perfect MSX port.

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  8. Dec 22, 2022 · 35 years ago, on December 22nd, 1987, Hideo Kojima's Metal Gear launched on the NES (or Famicom) in Japan, kickstarting a rather scattered relationship between Kojima and Nintendo.

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