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      • A: This is a result of some budget GPU drivers attempting and failing to accommodate for texture resolutions that are not a power of two (e.g., 16×16, 32×32, 128×128, etc.). There really isn't a way to fix this as generally these issues show up on budget laptops and mobile devices with integrated Intel GPU's.
      wiki.outpost2.net/doku.php?id=outposthd:frequently_asked_questions
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  2. OutpostHD isn't a clone of OUTPOST but instead a re-implementation of the core mechanics and ideas in a more refined and finished product. See OutpostHD's Wiki article for details. How You Can Help

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    • Overview
    • Playing
    • Installation
    • Dependencies
    • Configuration
    • Troubleshooting
    • License
    • Maintainers
    • Special Thanks

    OutpostHD is a reimplementation of OUTPOST published by Sierra On-Line in 1994. It is not a clone. It's a complete redesign of OUTPOST taking the core concepts and reimplementing them in a much more fun and more responsive game.

    For up to the minute information, please visit The Outpost Universe's Forums. You may also view OutpostHD's Forum Thread for additional details or to participate in the discussion.

    OutpostHD is still a work in progress with lots of active development, so things may still be a bit rough and incomplete (not entirely unlike the original). To give it a try, head over to the Releases page and download a recent copy.

    You may also be interested in reading the Player Guide.

    Windows

    Installation is simple: Extract the contents of the ZIP Archive into any folder. Double-click on OPHD.exe to launch the game. As this is not an installer package it is not distributed with any necessary dependencies. Please see the following sections for the requirements needed for your particular OS of choice.

    macOS

    Simply download the disk image from the release section, mount it and drag OutpostHD into your Applications folder. If you have an existing installation, overwrite it. macOS will warn you on launch that the application was downloaded from the Internet and can't be verified. You can go into System Preferences->Security & Privacy to override this behavior and allow OutpostHD to run.

    Linux

    Use git to checkout OutpostHD's repository and then run the make command. Depending on your flavor of Linux you may need to install SDL2, SDL2-Image, SDL2-Ttf, SDL2-Mixer and GLEW libraries. OutpostHD doesn't yet have any officially supported application distributions so building from source is how you'll have to use it.

    Windows

    OutpostHD is built in C++ using Microsoft's Visual Studio. If you haven't already, you may need to download and install the 64-bit Visual C++ Redistributable package from Microsoft.

    At the moment there are very few configurable options for OutpostHD. All of it must be done via the XML configuration file (config.xml) located in your User directory.

    The User directory will vary from platform to platform. On Windows, for example, you'll find it under "C:\Users\Your Username\AppData\Roaming\LairWorks\OutpostHD". On macOS and Linux, this will generally be in your user Home directory.

    OutpostHD is still under heavy development so there will be kinks to work out. If you're having trouble, head on over to The Outpost Universe Forums or the Outpost Universe Discord Server for help getting OutpostHD running. The developers will usually respond quickly to questions.

    OutpostHD is distributed under a BSD 3-clause license. See LICENSE.md for details.

    OutpostHD is developed and maintained by the following contributors:

    •Leeor Dicker (aka leeor_net): Design & Programming

    •Hooman: Programming & System Engineering

    •White Claw: Graphics

    I'd like to give a special thanks and shout out to the following contributors who have helped to shape the direction of OutpostHD and provide extremely valuable insight in alphabetical order:

    •belgianguy

    •dave_erald

    •FallTime

    •Goof

    •havkyp

  3. Jan 23, 2019 · Q: The game generally works but there are some graphics problems like missing or corrupt textures. How can I fix this? A: This is a result of some budget GPU drivers attempting and failing to accommodate for texture resolutions that are not a power of two (e.g., 16×16, 32×32, 128×128, etc.).

  4. Fix an issue in the path finding code that would prevent more than one mine from accessing a smelter. Fix Mine Facility incorrectly setting 'mine exhausted' flag instead of storage pool being full. Fix an out of bounds crash in the click handler for the notification area.

  5. Apr 25, 2022 · Fix an issue in the path finding code that would prevent more than one mine from accessing a smelter. Fix Mine Facility incorrectly setting 'mine exhausted' flag instead of storage pool being full. Fix an out of bounds crash in the click handler for the notification area.

  6. Apr 13, 2023 · As a note this is not currently working on macOS (will work on figuring that out). Also if you are getting any error messages, screenshots of those would also be really helpful. Finally there is a log that OPHD generates in its launch folder, it's called ophd.log, that could be useful too.

  7. Mar 26, 2023 · Trace. how_to_play. outposthd:how_to_play. Table of Contents. How To Play. Forward by the Developers. OutpostHD is still a work in progress. As such, this document may on occasion be out of date. If you have questions that are not answered here or if something is unclear, you are welcome to open a topic on the OutpostHD Project Forum.

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