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The idea of GamersGate was conceived by Paradox Interactive in 2004 [6] after numerous fan requests for better access to Paradox's games were finally answered in the form of direct downloads.
Aug 7, 2013 · Before long they changed the name of the service to GamersGate. It became a European hub for titles that weren’t available at retail around the world, and the success gave Paradox the cash...
May 14, 2020 · I was wondering why Gamersgate deleted ALL Paradox titles from it's contents. I can't buy anything concerning Paradox. Does anyone have a clue? Regards, Agis
Sep 25, 2013 · After an Argentine pirate contacted Paradox to ask how he could pay royalties for their games, Wester and Berquist set up the digital distribution service Gamersgate (digital sales are now over...
- Paul Dean
- Contributor
Oct 10, 2024 · After serving on the board for four years, Ljungerud was no stranger to Paradox, but she also came from a very different type of gaming industry: specifically, the gambling industry, where she...
- Fraser Brown
Gamersgate was actually started by Paradox as a way to monetize it’s games better and accelerate revenue. The company was going to take on Steam and to give it a nice big boost, Paradox agreed it would only sell it’s games through Gamersgates.
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Jan 16, 2013 · Today, GamersGate runs as a separate company with their own management team and is completely separated from Paradox. One of your most recent games, Salem, is a "crafting MMO." What does that...