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      • The world of Minecraft is infinite. There is no way to measure the scaling to our world. Each block in Minecraft is roughly a 3'x3'x3', or 1 yard per side. This would make most things in Minecraft over-sized, or under-sized scaling to the real world. Therefore everything is "un-measurable" to us.
      gaming.stackexchange.com/questions/256002/how-big-is-the-minecraft-universe-compared-to-real-life
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  2. Jan 20, 2022 · The world limits have changed. Y level 0 (or 2 or 4) is no longer the level for bedrock and the mountain height has significantly changed as well. Here's what the numbers are looking like now...

    • Zachary Roberts
  3. Aug 3, 2024 · World size is an option to change the size of the finite worlds in New Nintendo 3DS Edition and Legacy Console Edition (specific to Xbox One Edition, PlayStation 4 Edition, and Nintendo Switch Edition). By default, worlds generate at the largest size available in each edition.

  4. Feb 22, 2016 · A single solid block in Minecraft is 1m on a side. In modern Minecraft, the practical boundary is the World Border, which encompasses an area of 60 million blocks, going from -30,000,000 to + 30,000,000, and centred on 0, 0. So end to end, the Minecraft world is 60,000 km across.

  5. Jun 15, 2022 · The 1.17 update changed the height of the world, increasing it to a Y level of 320. It also increased the depth from Y level 0 to Y level -64. This has largely remained unchanged for the duration...

    • Overview
    • Updating Your Minecraft World

    With the Caves and Cliffs: Part 2 update, world height will change to add more area above and below existing Minecraft worlds. Prior to the update, world height had a range of y values from 0 to 256. With the update, world height now has a range of y values from -64 to 320.

    All existing worlds will be automatically updated to reflect the new world height values when launching version 1.18. The new area above your world (rows 257 to 320) will be filled with air blocks and you can edit your world to choose how to generate blocks for the new area below your world (rows -64 to -1).

    Important

    You can force your Minecraft worlds to keep the old world height values (0 to 256) by setting a base game version of less than 1.18. All worlds with no base game version or base game versions of 1.18 or later will be automatically updated to use the new world height values.

    Updating Infinite Worlds

    Before you load your existing world, you will be prompted to update your world when launching it in 1.18. This will only apply to previously explored and saved chunks - new chunks will be generated with caves and blocks in the new area (rows -64 to -1) Warning In order for world generation to work properly, you will need to have a layer of bedrock located on the 0 y coordinate plane. Without the bedrock layer, the maps will not generate new chunks when updating to 1.18. To update your existing Minecraft world to reflect the new world height values, follow these instructions: 1.On the main menu, select Play. 2.Select the world that you want to update. 3.Select Play. 4.A pop-up called World Update will appear, prompting you to update your world. Included in the the pop up is a checkbox that will also create a back up of your world that will still be tied to a version of Minecraft before 1.18. 1.Select Update and Play

    Updating Flat Worlds

    Similar to an Infinite World, a Flat World has two update scenarios based on whether it's an existing flat world created before 1.18 or if it's a newly generated flat world. Upgrading Existing Flat Worlds Launching an existing Flat World in 1.18 will adjust the world height to the new values of -64,320. However, block placements and chunks will remain in their original locations with the newly added spaces being filled with air blocks. Creating a New Flat World When creating a new Flat World, the map will automatically be updated to reflect the new world height values by shifting the entire world down so that the bottom of the world remains the lowest point in the overworld bounds. This means that the previous bottom of the Flat World (row 0) will now be set at a height of row -64 and the new area above the previous world height will be filled with air blocks. Upgrading Existing Flat Worlds Launching an existing Flat World in 1.18 will adjust the world height to the new values of -64,320. However, block placements and chunks will remain in their original locations with the newly added spaces being filled with air blocks.

  6. Aug 25, 2024 · Worlds could be created as tall as 4,096 blocks, although the game became more unstable and laggy the larger the world. Despite being possible, all worlds created ingame would only be 64 blocks tall, except Indev deep levels, which were 256 blocks tall.

  7. Since 20w49a we can now alter the world height limit using custom dimensions. I thought it’d be cool to see how the underground would look if it occupied the whole world height including the raised build limit.

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