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Tomb Raider, known as Lara Croft: Tomb Raider from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British video game developer Core Design.
Tomb Raider is a media franchise consisting of action-adventure games, comic books, novels, theme park rides, and films, centring on the adventures of the female fictional British archaeologist Lara Croft.
YearTitleDeveloperPlatform (s)(console)2025PS4, PS5, Xbox One, Xbox Series, Switch2024PS4, PS5, Xbox One, Xbox Series, Switch2018PS4, Xbox One, Stadia2015PS4, Xbox 360, Xbox One, Stadia- Tomb Raider
- Tomb Raider II
- Tomb Raider III
- Tomb Raider: The Last Revelation
- Tomb Raider – Gameboy Color
- Tomb Raider Chronicles
- Tomb Raider: Curse of The Sword
- Tomb Raider: The Prophecy
- Tomb Raider: The Angel of Darkness
- Tomb Raider: Legend
Released on October 25th, 1996, the original Tomb Raider remains one of the best selling video games on the original PlayStation, and was the best-selling entry of the Tomb Raider franchise until its 2013 remaster (more on that later). While the graphics may leave something to be desired compared to modern standards, the 3d format was innovative fo...
Released on November 21st, 1997, Tomb Raider II builds upon the foundation of its predecessor. While it still uses the grid-based ‘level’ system, player-controlled Lara Croft has access to improved mobility, new weapons, and a set of vehicles—mainly used to traverse long distances. Tomb Raider IIalso explores the use of darkness as an obstacle, giv...
Released on November 20th, 1998, Tomb Raider III continues onward with the tried and true formula of its best-selling predecessors—something it received its fair share of criticism for. As before, the player-controlled Lara Croft has access to 5 different zones, an array of weapons, and an expanded set of vehicles. Of note is the fact that a signif...
Released on November 22nd, 1999, Tomb Raider: The Last Revelationcontinues to rely on the framework set by its predecessors; a fact noted by many, and often cited as the reason behind the series becoming “stale” and unchanging. As with previous titles, the player guides Lara Croft through a series of zones in search of artifacts. In The Last Revela...
Released on June 8th, 2000, Tomb Raider (GBC) marks the first generational “leap”, as well as a major step back from the core setting and gameplay of the previous Tomb Raider installments. Given the hardware limitations of the GameBy Color, the game relegates Lara Croft’s previously extensive skill set to a 2d setting. Despite the vast difference b...
With the fate of Lara Croft left unknown at the end of The Last Revelation, Chronicles details three major stories from her past, told from the POV of her father, the Croft family butler, and Charles Kane. The first of these stories is set in the catacombs of Rome, the second in Russia, and the third on an unknown island inhabited by demonic forces...
Released on June 25th, 2001, Tomb Raider returns to the GameBoy Color once again. Curse of the Sword is a direct sequel to the first installment of Tomb Raider on the GBC. Being implemented on the same game engine as the first GBC installment, the gameplay of Curse of the Sword is nearly identical to its handheld predecessor. However, it features a...
Released on November 12th, 2002, Tomb Raider: The Prophecy marks one of the first generational leaps of the Tomb Raider series. Released on the GameBoy Advance, The Prophecyis the first Tomb Raider game developed with a top-down view. While Lara still wields firearms as her weapon of choice, the game received criticism for its lack of movement opti...
Released on June 20th, 2003, Tomb Raider: Angel of Darkness marks the first full-sized console generational leap, as well as—unfortunately—the first major failure of the Tomb Raider series. While the overall darker story tone was generally seen as an improvement over its predecessors, the game featured clunky camera settings, and utterly unintuitiv...
Following the disaster of Angel of Darkness, the future development of Tomb Raider was transferred from Core Design to Crystal Dynamics. Released on April 7th, 2006, Tomb Raider: Legend functions as a reboot of the original trilogy’s timeline, reworking Lara as a character, and recontextualizing the meaning behind her exploration of ancient ruins a...
Jun 23, 2022 · Putting the best Tomb Raider games into any sort of order is no easy feat, given the vast number of caves, caverns and evil corporation headquarters Lara Croft has infiltrated over the years.
- Toby Saunders
- 3 min
- Tomb Raider (2013) Although it’s actually the 10th mainline game in the series, the 2013 reboot is the perfect place to start for new players. The game follows Lara Croft on her first expedition to find the lost kingdom of Yamatai.
- Rise of the Tomb Raider (2015) A direct sequel to the 2013 reboot, Rise of the Tomb Raider ups the stakes and is arguably the best game in the series to date.
- Shadow of the Tomb Raider (2018) The third and final survivor timeline entry is set a year after Rise of the Tomb Raider. In Shadow of the Tomb Raider, Lara accidentally unleashes a Mayan apocalypse and sets out to stop it across Mexico and Peru.
- Tomb Raider (1996) The 1996 original Core Design classic might be a little challenging thanks to its controls these days, but it’s well worth a go and you’ll want to play it to get to them all in order.
Tomb Raider is a 2013 action-adventure game developed by Crystal Dynamics and published by Square Enix 's European branch.
To extend the oft-used familial metaphor, Embracer is the parent company of Plaion (f.k.a. Koch Media) and Saber Interactive, and therefore could be considered the grandparent company of developers...
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