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      • Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independent company in 2004.
      www.wikiwand.com/en/articles/Paradox_Interactive
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  2. Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independent company in 2004.

  3. Aug 7, 2013 · Along with the former CEO of Paradox Entertainment, he bought out the computer games division and took those seven staff members, and rights to all their games, to form Paradox Interactive.

  4. Sep 25, 2013 · Alongside Andersson and an ambitious consultant by the name of Fredrik Wester, they formed what would be known as Paradox Interactive and, in a scene dominated by Grand Theft Autos and first ...

    • Paul Dean
    • Contributor
    • Where did Paradox Interactive come from?1
    • Where did Paradox Interactive come from?2
    • Where did Paradox Interactive come from?3
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  5. 2 days ago · Paradox Interactive is one of the premier developers and publishers of strategy and management games on PC and consoles. The group today consists of publishing and five studios in five countries that develop gaming experiences for the company’s over five million monthly active users.

  6. Feb 5, 2014 · It was a year later in 2005 with Hearts of Iron II that Paradox Interactive finally had their first major hit. It sold 80,000 units in America, and Fredrik proudly boasted that figure against...

  7. Jan 12, 2022 · Paradox Interactive was previously a division of Paradox Entertainment, self-proclaimed owners and developers of properties such as Conan the Barbarian as created by pulp author Robert Ervin Howard.

  8. Paradox Interactive is one of the premier developers and publishers of strategy and management games on PC and consoles. The group today consists of publishing and seven studios in six countries that develop gaming experiences for the company’s over five million monthly active users.

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