Search results
People also ask
Where are esports most popular in Asia?
Which eSports platform is most popular in China?
Which country is the largest e-sports market in the world?
How many esports fans are there in China?
What is Asia's esports market like in 2021?
Is Asia the leading region for e-sports right now?
Most popular eSports platforms APAC 2021, by country. Top three most used eSports platforms in the Asia-Pacific region in 2021, by selected country or territory
- Asia: most popular eSports teams by country 2021 - Statista
In a survey conducted between December 2020 and January...
- Asia: most popular eSports teams by country 2021 - Statista
Aug 30, 2021 · According to the GMO survey, the most popular esports platform in China is Douyu TV, with 52.6% of gamers using the platform for viewing or participating in esports. Coming in a close second is Huya at 51.3%, and third is NetEase at 26.4%.
Oct 4, 2023 · According to a 2022 survey done by CADPA, a Chinese industry association with government backing, e-sports have nearly as many fans in the 35-to-44 age group as among those under 24. Women and ...
Sep 18, 2024 · In a survey conducted between December 2020 and January 2021, Invictus Gaming was the most popular eSports team in China, as chosen by 57 percent of the surveyed eSports fans in the country.
In 2021, the Asia esports industry accounted for 57%—or approximately 630 billion USD —of the global esports market, per a Niko Partners report. Countries like China (403 million USD), Japan (69 million USD), and South Korea (60 million USD) generated the most revenue within the region.
China remains the largest esports market in Asia and the largest single-country market in the world with USD $403.1 million in esports revenue and 434 million esports fans last year. China’s esports revenue grew by 14% and its esports audience grew by 11.8% in 2021.
According to Niko Partners, China is home to the largest esports market in the world with 34% of global industry revenue, while Asia as a whole accounts for 53%. In 2022, China generated US$445m of the global esports revenue of US$1.3bn.