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  1. The Gear Shop is a store accessible through Arena Combat Mode in Madness: Project Nexus (Classic). The shop sells both Weapons and Armor for the player to purchase. The weapons and armor available to you depend on your player's level.

  2. Armor (or equipment) in Madness: Project Nexus (Classic) consists of wearable items worn by the player and by enemies in both Story Mode and Arena Combat Mode. They can be bought in the Gear Shop of Arena Combat Mode. There are four categories; Headgear, Eyewear, Face gear, and Body armor.

  3. Mar 7, 2022 · This guide is made for people who wants to conquer STORY mode of M:PN. All of the walkthrough and strategies are based on our experiences through "Tough" and "Madness" Difficult.

    • Features
    • Controls
    • Enemy Types
    • Gameplay
    • Medals
    • Trivia
    • Glitches

    The following is a list of features of Madness: Project Nexus (Classic). 1. New, More realistic weapon sprites 2. The game has an Episode-Stage based gameplay system. There are 2 episodes in total. 3. Hank, Sanford, Deimos and Dr. Christoffare playable characters in Story Mode. 4. An Arena Combat Mode, With a playable character that can be customiz...

    WASD:Moves the character. (Double tap to run)
    Mouse:Aim.
    Left Click:Fire/attack.
    Left Click (Hold):Auto fire/attack.

    Story Modeis a game mode that allows the player to play as one of Madness Combat's main characters. Each level has its own goal and must be completed in order to unlock the next one. Episode 1 follows Hank, Sanford and Deimos in their mission to bring down Project Nexus. The final boss is Mag Agent: N. Episode 1.5 follows Dr. Christoff and his involvement in Project Nexus's origin. This episode is significantly more challenging than Episode 1. The final boss is Phobos.

    Arena Combatis a game mode that allows the player to use a customized character to fight enemy units in an arena. These units consist of the enemies seen in Episode 1 of the Story Mode such as agents and G03LMs. Every kill gives the player a certain amount of experience and money. After gaining a certain amount of experience, the player will level up and be awarded with points that can be spent on increasing stats or gaining weapon perks. Money can be used to buy weapons and hire mercenaries...

    Mercy (5 Points):Don't kill any traitors or cowards in Mission 1-A.
    Slaughter Rank: Greenhorn (5 Points):Kill 50 enemies in Arena Mode.
    Nexus Victory [Easy] (10 Points): Defeat the Nexus HQ on Easy Difficulty.
    Nexus Victory [Normal] (10 Points):Defeat the Nexus HQ on Normal Difficulty.
    Weapons like the minigun or the urinalcan be obtained through hacking the save file.
    In the first level of Episode 1, at some point the tutorial will talk about the TAC-Bar. If you stay in the room and let the text say all it has to say, you will unlock a secret medal.
    In Arena Mode, there is a medal "Slaughter Rank: Genocider" which is achieved when you kill 53,594 enemies. This is a reference to the Dead Rising Zombie Genocider achievement in which you kill the...
    In Arena Mode of Madness: Project Nexus (Classic), Jesus' halo is missing. However, The-Swain, the main programmer, has stated that it was merely a mishap.
    As of the 1.8 release (and possibly before) all melees at 100% integrity (if it looks 100% not if it actually is 100%) when used for blocking another melee or fists, a glitch occurs making it look...
    There is a possibility that, once you have hired Tricky, any single character may randomly twitch in the squad section of the armory (instead of Trickywho was the only character in the game who was...
    As of the 1.8 release (and possibly before) the gold OTs-33 glitches when being used (the animation for the recoil/it going up causes it to change color.)
    If, while dodging, you rapidly turn right and left then you will constantly dodge until you stop turning.
    • Krinkels
    • Cheshyre, Devin Martin
    • 1.8
    • The-Swain
  4. Apr 20, 2023 · Community Created Artwork for MADNESS: Project Nexus. By: May. Whenever you initiate a melee charge-up attack, there's a single frame where you can change your direction. In this single frame, you can flick your mouse to the "right side" of your back (150~160 degrees to...

    • What is the gear shop in Madness project Nexus?1
    • What is the gear shop in Madness project Nexus?2
    • What is the gear shop in Madness project Nexus?3
    • What is the gear shop in Madness project Nexus?4
    • What is the gear shop in Madness project Nexus?5
  5. Oct 18, 2021 · Your one-stop-shop to all info about the Arenas in Madness: Project Nexus...

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  7. The main goal of Madness: Project Nexus is pretty straightforward: Hank, Sanford, and Deimos plan to stop Project Nexus before it destroys Nevada. To do that, they have to first get through Nexus City.

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