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  2. Super Smash Bros.[a] is a crossover platform fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series.

  3. Super Smash Bros. Ultimate[a] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth [b] installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U (2014).

    • Overview
    • History
    • Characters
    • Competitive Community
    • Music
    • Reception
    • Trivia
    • See also
    • References

    The Super Smash Bros. (JPJapanese: 大乱闘スマッシュブラザーズ

    Romaji: Dairantō Sumasshu Burazāzu

    Meaning: Great Fray Smash Brothers) series is a crossover series of multiplayer fighting games in which many well-known Nintendo characters are pitted against each other to fight, with each character using their unique abilities in battle. These games are among Nintendo's best-selling games, not only for being one of Nintendo's few fighting games, but also for being a mass crossover of many Nintendo franchises; they are also known to attract both casual and competitive players, with game modes and official Nintendo events accommodating different types of play. While the Western title for the series is a play on the title of Super Mario Bros., Super Smash Bros. is a standalone crossover franchise and is not explicitly part of any of its constituent series. However, the Super Mario franchise is the most heavily represented franchise in each game, with multiple playable characters and stages, and receives first billing as Nintendo's flagship franchise.

    In this game, unlike most fighter games, the goal is to increase damage counters by knocking off opponents off screen instead of depleting life bars.

    Along with Mario, many different characters from different franchises appear as fighters throughout the series. These include Link from The Legend of Zelda series, Pikachu from the Pokémon series, Kirby from the Kirby series, Ness from the Earthbound series, and many more. Besides the diverse lineup of fighters, Super Smash Bros. has numerous non-playable references to Nintendo history, such as the roster of stages in the series, themed around locations from past Nintendo games. In addition to the Nintendo-related content, Super Smash Bros. Brawl and subsequent installments introduce a number of third-party guest fighters. While these guest fighters include mascot characters that have appeared in prior crossovers with the Mario series, such as Sonic and Pac-Man, they also include characters from more "realistic" and adult-oriented franchises, such as Solid Snake from the Metal Gear franchise and Bayonetta from her self-titled series. With its large, diverse roster of characters that range from the familiar to the obscure, the Super Smash Bros. series serves as a gateway to Nintendo's vast library of franchises, with the games often boosting the popularity and public image of lesser-known series such as Metroid, Kid Icarus, and Fire Emblem.

    It has become one of the quickest-selling and most popular series in Nintendo's history, and Super Smash Bros. Melee is the best-selling Nintendo GameCube game. Masahiro Sakurai has directed all the games in the series, the latest being Super Smash Bros. Ultimate.

    Super Smash Bros. (1999)

    The first installment released on the Nintendo 64 in 1999. It included 12 characters from various Nintendo video games, including Mario, Pikachu, Link, Yoshi, Samus Aran, Donkey Kong, Kirby, Fox McCloud, Ness, Luigi, Captain Falcon, and Jigglypuff. Up to four people can play in multiplayer (Versus) mode, with the specific rules of each match being predetermined by the players. There are two different types that can be chosen: Time, where the person with the most KOs at the end of the set time wins; and stock, where each person has a set amount of lives, and when they are gone, the player is eliminated. This game's one-player mode included one adventure mode that always followed the same series of opponents although the player could change the difficulty. Other single player modes exist such as Training and several mini-games, including "Break the Targets!" and "Board the Platforms". All of these were included in the sequel, with the exception of "Board the Platforms". There are nine playable stages in Versus mode, eight based on each of the starting characters (such as Princess Peach's Castle for Mario, Zebes for Samus, and Sector Z for Fox) and the unlockable Mushroom Kingdom, based around motifs from the original Super Mario Bros. (from which the English-language name of the Super Smash Bros. series comes), even containing original sprites and the original version of the Overworld theme from that game.

    Super Smash Bros. Melee (2001)

    The second installment, released for the GameCube, featured a much larger cast of characters including all of the originals, in which some were still locked others were available from the start. Some new characters were Peach, Bowser, Zelda, and Ice Climbers. It had a larger budget and development team than the previous game did and was released to much greater praise and acclaim among critics and consumers. Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the best-selling game on the GameCube. Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages. It introduced two new single-player modes alongside the Classic mode: Adventure mode, and All-Star mode. Adventure mode has platforming segments similar to the original's "Race to the Finish" mini-game, and All-Star is a fight against every playable character in the game, allows the player only one life in which damage is accumulated over each battle and a limited number of heal items in between battles. There are also significantly more multiplayer modes and a tournament mode allowing for 64 different competitors whom can all be controlled by a human player, although only up to four players can participate at the same time. Additionally, the game features alternative battle modes, called "Special Melee", which involve some sort of alteration to the battle (e.g. all characters are giant by default, the speed is faster than normal, etc.), along with alternative ways to judge a victory, such as through collecting coins throughout the match. In place of Super Smash Bros.'s character profiles, Super Smash Bros. Melee introduced trophies (called "figures" in the Japanese version). The 293 trophies include three different profiles for each playable character, one unlocked in each single-player mode. In addition, unlike its predecessor, Super Smash Bros. Melee contains profiles for many Nintendo characters who are either non-playable or do not appear in the game, as well as Nintendo items, stages, enemies, and elements.

    Super Smash Bros. Brawl (2008)

    The third installment, released for the Wii, featured a slightly larger cast then Melee, including a lot of "character replacements" since some of the characters from Melee are gone from this one. Perhaps the most effective replacement on the Smash community was Lucario replacing Melee's Mewtwo. Some new characters were Pokémon Trainer, Lucas, Pit, Olimar, Diddy Kong, and Meta Knight. The first one in the series to contain third party characters (Sonic the Hedgehog and Solid Snake) and is the first game in the series to include the Final Smash. This game introduced a fully-fledged Story Mode. Super Smash Bros. Brawl is also the first game in the franchise to support online play, via the Nintendo Wi-Fi Connection and offers the ability for players to construct their own original stages. The game features a total of 39 playable characters and 41 stages. also features compatibility with four kinds of controllers (the Wii Remote on its side, the Wii Remote and Nunchuk combination, the Classic Controller, and the Nintendo GameCube controller), while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type. Super Smash Bros. Brawl features a new Adventure Mode titled "The Subspace Emissary". This mode features unique character storylines along with numerous side scrolling levels and multiple bosses to fight, as well as CG cut scenes explaining the storyline. The Subspace Emissary features a new group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in the previous Nintendo games, such as Petey Piranha from the Mario series and a squadron of R.O.B.s based on classic Nintendo hardware. The Subspace Emissary also boasts a number of original enemies, such as the Roader; a robotic unicycle, the Bytan; a one-eyed ball-like creature which can replicate itself if left alone, and the Primid; enemies that come in many variations. Though primarily a single-player mode, The Subspace Emissary allows for cooperative multiplayer. There are five difficulty levels for each stage, and there is a method of increasing characters' powers during the game. This is done by placing collected stickers onto the bottom of a character's trophy between stages to improve various aspects of a fighter. Like its predecessor, Super Smash Bros. Brawl introduces several new playable characters. Among them are Sonic the Hedgehog and Solid Snake, the series' first third-party fighters.

    Playable characters

    There are 76 playable characters in the series as a whole. Super Smash Bros. has 12, Melee has 25, Brawl has 35, 3DS/Wii U has 58, and Ultimate has 76 (These numbers do not account for transformations or unannounced characters). Some characters are playable from the start, but some are unlockable through achievements or downloadable content. Fighter Universe Super Smash Bros. Melee Brawl 3DS/Wii U Mario Mario Starter Luigi Unlockable Starter Unlockable Peach N/A Starter Unlockable Daisy N/A Unlockable Bowser N/A Starter Unlockable Dr. Mario N/A Unlockable N/A Unlockable Rosalina & Luma N/A Unlockable Bowser Jr. N/A Unlockable (3DS)/Starter (Wii U) Unlockable Piranha Plant N/A Downloadable Yoshi Yoshi Starter Wario WarioWare N/A Starter Unlockable Donkey Kong Donkey Kong Starter Diddy Kong N/A Starter Unlockable King K. Rool N/A Unlockable Link The Legend of Zelda Starter Zelda N/A Starter Unlockable Sheik N/A Transformation Starter Unlockable Ganondorf N/A Unlockable Unlockable (3DS)/Starter (Wii U) Unlockable Young Link N/A Unlockable N/A Unlockable Toon Link N/A Unlockable Starter Unlockable Samus Metroid Starter Zero Suit Samus N/A Starter Unlockable Ridley N/A Unlockable Dark Samus N/A Unlockable Kirby Kirby Starter Meta Knight N/A Starter Unlockable King Dedede N/A Starter Unlockable Fox Star Fox Starter Falco N/A Unlockable Wolf N/A Unlockable N/A Unlockable Pikachu Pokémon Starter Jigglypuff Unlockable Unlockable (3DS)/Starter (Wii U) Unlockable Mewtwo N/A Unlockable Downloadable Unlockable Pichu N/A Unlockable N/A Unlockable Pokémon Trainer N/A Starter (Sq/Iv/Cha) N/A Unlockable (Sq/Iv/Cha) Squirtle N/A Starter N/A Unlockable Ivysaur N/A Starter Unlockable Charizard N/A Starter Unlockable Lucario N/A Unlockable Starter Unlockable Greninja N/A Starter Unlockable Incineroar N/A Unlockable Captain Falcon F-Zero Unlockable Starter Unlockable Starter Unlockable Ness EarthBound Unlockable Starter Unlockable Unlockable (3DS)/Starter (Wii U) Unlockable Lucas N/A Starter Downloadable Unlockable Ice Climbers Ice Climber N/A Starter N/A Unlockable Marth Fire Emblem N/A Unlockable Starter Unlockable Roy N/A Unlockable Downloadable Unlockable Ike N/A Starter Unlockable Robin N/A Starter Unlockable Lucina N/A Unlockable Corrin N/A Downloadable Unlockable Chrom N/A Unlockable Byleth N/A Downloadable Mr. Game & Watch Game & Watch N/A Unlockable Pit Kid Icarus N/A Starter Unlockable Palutena N/A Starter Unlockable Dark Pit N/A Unlockable Olimar Pikmin N/A Starter Unlockable R.O.B. R.O.B. N/A Unlockable Villager Animal Crossing N/A Starter Unlockable Isabelle N/A Unlockable Wii Fit Trainer [[Wii Fit (series) N/A Starter Unlockable Little Mac Punch-Out‼ N/A Starter Unlockable Shulk Xenoblade N/A Starter Unlockable Pyra/Mythra N/A Downloadable Duck Hunt Duck Hunt N/A Unlockable Inkling Splatoon N/A Unlockable Min Min ARMS N/A Downloadable Mii Brawler Super Smash Bros. N/A Starter Mii Swordfighter N/A Starter Mii Gunner N/A Starter Snake Metal Gear N/A Unlockable N/A Unlockable Sonic Sonic the Hedgehog N/A Unlockable Starter Unlockable Mega Man Mega Man N/A Starter Unlockable Pac-Man Pac-Man N/A Starter Unlockable Ryu Street Fighter N/A Downloadable Unlockable Ken N/A Unlockable Cloud Final Fantasy N/A Downloadable Unlockable Sephiroth N/A Downloadable Bayonetta Bayonetta N/A Downloadable Unlockable Simon Castlevania N/A Unlockable Richter N/A Unlockable Joker Persona N/A Downloadable Hero Dragon Quest N/A Downloadable Banjo & Kazooie Banjo-Kazooie N/A Downloadable Terry Bogard King of Fighters N/A Downloadable Steve Minecraft N/A Downloadable Kazuya Mishima Tekken N/A Downloadable Sora Kingdom Hearts N/A Downloadable Bold indicates that a character doesn't need to be unlocked through any special criteria, but isn't seen on the character select screen at the start of the game.

    Non-playable characters

    These are the non-playable characters, from bosses to stage bosses. However there are some instances that they're either assist trophies, or even playable at some point.

    The Super Smash Bros. series has a dedicated community known for playing an older entry over newer ones. Super Smash Bros. Melee is by far the most played game. It has also quite a large following in general, being one of the most watched streams at EVO. Melee continues to be played at major tournaments worldwide, despite a brief decline after the release of Brawl.

    was received incredibly poorly by the community, so much so, that there were a few quite a few mods to adjust gameplay that took off. Notable ones include Project M and Brawl Minus.

    for Wii U was and still is extremely popular in competitive play, being played at tournaments globally. Although not as popular as Super Smash Bros. Melee, Super Smash Bros. for Wii U cleared up the series' reputation after Brawl. The 3DS edition of the game was also popular at tournaments, but was quickly left behind after the Wii U version's release.

    has received an unprecedented competitive following, attracting players new and old, even some players who were extremely loyal to one game. This following has proved to be very large and does not seem to be going away anytime soon.

    Each game has a number of arranged soundtracks of those from original games. For example, the "Ground Theme" from Super Mario Bros. has been arranged by several composers throughout the series, including original composer Koji Kondo. In addition, many music tracks have been taken directly from the original games, such as "Battle of the Storm Hill" from Donkey Kong Jungle Beat.

    Many arranged soundtracks play the original music but also include other melodies within a game or series. For instance, the "Egg Planet" arrangement from Super Smash Bros. for Wii U plays not only the "Good Egg Galaxy" soundtrack from Super Mario Galaxy, but uses the "Ground Theme" and "Invincibility" music from the original Super Mario Bros. as well.

    Many of the games' composers are consisted of freelance and in-house musicians to provide arrangements and main themes. Until Super Smash Bros. Brawl, only the sound staff of HAL Laboratory, notably Hirokazu Ando and Shogo Sakai, have provided music for the games. Starting in Brawl, while Sakai and the HAL music team returned to provide new tracks for the game, freelance and third-party composers have assisted in the music development as well.

    The soundtracks in Smash Bros. are mostly digitally created, while many also recorded (most notably the Super Smash Bros. Melee orchestrated opening theme). In Super Smash Bros. Ultimate, various new arrangements feature live instrument performances, including rock and violin, while the rest of the music are digitally created.

    While most of the soundtracks have been composed and arranged by composers in Japan where much of Nintendo's games are developed, some of the soundtracks used/arranged were originally composed by overseas composers. The "Noisy Notebook", for example, while arranged by Maki Kirioka, was composed by Calum Bowen. The soundtracks from Wii's Punch Out‼ and Luigi's Mansion: Dark Moon are composed by staff members from Canada-based Next Level Games.

    So far, the only composers outside of Japan to provide an arrangement is British composer Grant Kirkhope (who rearranged the "Spiral Mountain" music from Banjo-Kazooie) and Toby Fox (rearranged the "MEGALOVANIA" music from Undertale), versus just having one of their original soundtracks be used in the game.

    has received praise for its multiplayer mode. The single-player mode was criticized for its perceived difficulty and lack of features.

     received a positive reception from reviewers. IGN's Fran Mirabella III stated that it was "in an entirely different league than the N64 version"; GameSpot's Miguel Lopez praised the game for offering an advanced "classic-mode" compared to its predecessor, while detailing the Adventure Mode as "really a hit-or-miss experience."

     received a perfect score from the Japanese magazine Famitsu. Thunderbolt Games gave the game 10 out of 10, calling it "a vastly improved entry into the venerable series". IGN critic Matt Casamassina, in his February 11 Wii-k in Review podcast, noted that although Brawl is a "solid fighter," it does have "some issues that need to be acknowledged," including "long loading times" and repetition in the Subspace Emissary.

     and Super Smash Bros. for Wii U held ratings of 85/100 and 92/100 on Metacritic and 86.10% and 92.39% on GameRankings. 

    Daniel Dischoff of Game Revolution stated "It's true that Super Smash Bros. evolves every time with regard to new features, items, and characters to choose from. While your favorite character may not return or a few annoying pickups may force you to turn off items altogether, this represents the biggest leap forward Smashers have seen yet."

     sold 1.4 million copies in Japan, and 2.3 million in the U.S. Melee sold over 7 million units worldwide, becoming the best-selling GameCube title. Brawl sold 1.524 million units in Japan as of March 30, 2008, and sold 1.4 million units in its first week in the United States, becoming Nintendo of America's fastest selling title. The 3DS version has sold more than 3.22 million copies worldwide as of October 2014, while the Wii U version became the fastest-selling Wii U game, with 3.39 million units worldwide in two months. Super Smash Bros. Ultimate is the fastest selling console title in Nintendo's history with it being the best launch for an exclusive in the United States. The title sold over 12 million in under a month, almost surpassing Brawl's lifetime to date sales.

    •In Kid Icarus: Uprising, Palutena mentions a parody of it named, "Super Bash Sisters".

    •PlayStation All Stars: Battle Royale is a game made on the concept of this game, but instead of Nintendo characters, it is replaced with with PlayStation characters.

    •Series referenced in the Super Smash Bros. games

    1.Nintendo (August 8, 2018) Super Smash Bros. Ultimate Direct 8.8.2018 YouTube. Retrieved August 8, 2018

    2.Nintendo (September 13, 2018) Nintendo Direct 9.13.2018 YouTube. Retrieved September 13, 2018

    3.Nintendo (November 1, 2018) Super Smash Bros. Ultimate Direct – 11.1.2018 YouTube. Retrieved November 1, 2018

    4.December 6, 2018). The Game Awards 2018 4K Official Stream - December 6 LIVE YouTube. Retrieved December 6, 2018.

    5.Nintendo. (June 11, 2019). Nintendo Direct for E3 2019 YouTube. Retrieved June 11, 2019 (PST).

    6.Nintendo Direct, September 4, 2019

  4. Faster combat, new items, new attacks, new defensive options, techniques and more will keep the battle raging whether you’re at home or on the go. How to smash. Fun for all! Multiple modes...

  5. The biggest Super Smash Bros. game ever! Gaming icons clash in the ultimate showdown you can play anytime, anywhere, with anyone: Super Smash Bros. Ultimate for Nintendo Switch!

  6. Gaming icons clash in the ultimate showdown you can play anytime, anywhere, with anyone: Super Smash Bros. Ultimate for Nintendo Switch!

  7. Oct 12, 2024 · Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ SPECIAL, Great Fray Smash Brothers Special), often shortened to "SSBU" or "Ultimate" (スマブラSP), is a crossover action fighting game released for the Nintendo Switch.

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