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      • The Region3 data type describes a volume in 3D space similar to an axis-aligned rectangular prism. It is commonly used with Terrain functions and functions that detect parts within a volume, such as WorldRoot:FindPartsInRegion3 ().
      create.roblox.com/docs/reference/engine/datatypes/Region3
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  2. Jan 30, 2021 · Region3 is a data type that describes a volume in 3D space similar to an axis-aligned rectangular prism. simply put its like a part that only has a CFrame and Size Property. an example of a region3 is the terrain cells that terrain editor uses.

  3. The Region3 data type describes a volume in 3D space similar to an axis-aligned rectangular prism. It is commonly used with Terrain functions and functions that detect parts within a volume, such as WorldRoot:FindPartsInRegion3().

  4. Nov 4, 2021 · Region3 was a way to visualize a certain area of your game and was used to check if there are any parts inside the region itself. But after the announcement where they deprecated all Region3 functions, will you recommend a scripter (regardless of their level such as beginner or advance) to still use Region3 functions over the replacements of it ...

  5. Advanced Roblox Scripting Tutorial #17 - Region3 (Beginner to Pro 2019)Hey guys! Welcome back to another roblox scripting tutorial. In today's video I am goi...

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    • TheDevKing
  6. Jul 19, 2020 · Region3’s are created with two vectors min/max, not size/position. To use the size/position method, you need to put your region through the ExpandToGrid function. region = region:ExpandTogrid(4)

  7. Oct 1, 2023 · Region3 represents a volume created using two vector3 positions that are on opposite corners of a cuboid. The image above shows two parts called minPart, and maxPart. These represent the two positions that we will use.

  8. The center location and rotation of the Datatype.Region3.

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