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  3. The Outer Worlds is a 2019 action role-playing game developed by Obsidian Entertainment and published by Private Division. Set in an alternate future, the game takes place in Halcyon, a distant star system colonized by megacorporations.

    • Worlds collide in this familiar but new roleplaying game.
    • Update: How Does The Outer Worlds Work on Switch?
    • Verdict

    By Dan Stapleton

    Updated: Nov 20, 2021 7:29 am

    Posted: Oct 22, 2019 1:00 pm

    The Outer Worlds is the “you got chocolate in my peanut butter” of RPGs. Obsidian, a developer that’s made sequels to both BioWare’s Star Wars: Knights of the Old Republic and Bethesda’s Fallout 3, has merged those two distinctive flavors, and they taste great together. I wouldn’t quite call this space-frontier themed adventure the best of both, but it’s a creative and well-made take that’s both familiar and new all at once.

    The Outer Worlds takes place in a solar system-wide colony ruled by corporate feudalism and filled with dark humor. Everywhere you look there’s a satirical slogan or crazy-eyed mascot, a worker being treated as hilariously disposable, and oppressive propaganda and policies keeping everybody in line. And, as a big fan of the short-lived sci-fi western show Firefly, I spotted its influences everywhere. From the on-the-nose “Firefly” branding on the energy weapon ammo to the fact that your junky transport’s young naive engineer lady talks pretty much exactly like Kaylee, it’s layered on thick in a way I appreciated. It isn’t hard to picture Captain Malcolm Reynolds reading off some of the more sarcastic dialogue options, either.

    In some ways it’s nice that the story doesn’t put a face on the evil corporate Board that rules over this isolated colony until around two thirds of the way through the roughly 30-hour campaign – and even when they do they’re not all that menacing. On one hand, The Outer Worlds feels aimless for a long time, but on the other, that means the quest to help a mad-ish scientist revive your fellow colonists from hibernation sort of fades into the background as you casually wander into the middle of morally gray local conflicts and pick winners and losers. Sometimes by throwing a switch to declare your preference for the winners, and sometimes by simply shooting said losers. The first big quest has major parallels to Fallout 3’s signature Megaton choice, though while I did enjoy hearing about the philosophical differences between various factions, there aren’t many big surprises or Megaton-like “wow” moments in how quests play out. The Outer Worlds feels smaller in scale than that, though, so that works well enough.

    By Jon Ryan, June 4, 2020

    Like so many ports before it, The Outer Worlds’ Switch version packs as much of the original experience as it can into a hand-held package, but taking a game designed for the Xbox One and PlayStation 4 to the lighter and portable hardware means there are some noticeable technical shortcomings.

    The most noteworthy issue in the three or four hours I’ve sunk into the Switch version so far is how it struggles to keep up with the onscreen action during fights, even with the downgraded textures, shadows, and lighting. Framerate dips were constant, even with just a few NPCs on screen (not to mention the more egregious chugging that occurred during combat with multiple opponents), and there were plenty of moments where my run speed outpaced the Switch’s ability to load the map quickly enough, resulting in a “buffering” screen that I got fairly used to by the time I left the Emerald Vale.

    Visually, The Outer Worlds’ character models - both for your companions and most all of the other NPCs you’ll interact with - still manage a relatively high level of detail. That’s to be expected, considering the real “heart” of an RPG like The Outer Worlds is how you interact with and affect these characters. The team handling the port at Virtuous games do their best to mask the environmental graphical concessions with some interesting depth-of-field trickery, as well. And while the default text size is small enough that can be tough to read on the handheld screen, there’s an option in the menus that allows you to enlarge it (this was patched into the PS4/Xbox One versions after launch). That said, those cutbacks that allow Obsidian’s old-timey sci-fi dystopia to run on Nintendo’s small screen are still many and highly noticeable.

    Lower-resolution textures were to be expected, but coupled with its smaller LoD radius – which caused some very noticeable pop-in, especially in the more open outdoor environments – there are moments where The Outer Worlds’ Switch version has trouble looking like even an Xbox 360 game rather than something from the end of the Xbox One’s run, especially when it’s played on a TV instead of in handheld mode.

    But it does run, and if you can tolerate this reduced level of performance it’s certainly worth playing. As with Doom and The Witcher 3 before it, while the Switch port may be far from the best version of The Outer Worlds, it’s impressive that we’re able to experience this scale of game on a portable system at all.

    With The Outer Worlds, Obsidian has found its own path in the space between Bethesda and BioWare, and it’s a great one. And considering that new RPGs from either of those influential developers are still years away, this game couldn’t have been timed any better. It’s not as explorable as one big open world but it still packs in a large portion of f...

  4. The Outer Worlds is an award-winning single-player RPG from Obsidian Entertainment and Private Division. As you explore a space colony, the character you decide to become will determine how this player-driven story unfolds. In the colony's corporate equation, you are the unplanned variable.

    • (21.6K)
    • Private Division
    • Obsidian Entertainment
    • Oct 23, 2020
    • What is The Outer Worlds?1
    • What is The Outer Worlds?2
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  5. theouterworlds.fandom.com › wiki › The_Outer_WorldsThe Outer Worlds

    The Outer Worlds is a single-player sci-fi role-playing video game developed by Obsidian Entertainment and published by Private Division. It was released on PC, PlayStation 4 and Xbox One (Game Pass) on October 25, 2019. The Nintendo Switch version was released on June 5, 2020.

  6. Nov 22, 2019 · 1) The Outer Worlds is a sci-fi first-person RPG. It is most reminiscent of games in the Fallout or Mass Effect series. Expect lots of conversation, lots of shooting, and lots of learning about this strange and hostile new universe.

    • Ollie Toms
    • Guides Editor
    • oliver.toms@rockpapershotgun.com
  7. Oct 25, 2019 · The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony.

  8. Oct 22, 2019 · The Outer Worlds is a light-hearted RPG that aims to emulate the Firefly fantasy. You fly from planet to planet, gather a crew of misfits, pick your way through a series of moral quandaries,...

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