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  1. Conway's Game of Life. The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  2. Conway's Game of Life is a cellular automaton that is played on a 2D square grid. Each square (or "cell") on the grid can be either alive or dead, and they evolve according to the following rules: Any live cell with fewer than two live neighbours dies (referred to as underpopulation). Any live cell with more than three live neighbours dies ...

  3. Given that Conway’s proof that the Game of Life can be made to simulate a Universal Computer — that is, it could be “programmed” to carry out any computation that a traditional computer ...

  4. Instructions. The Game of Life is a mathematical simulation which was devised by John Horton Conway in 1970. Like other cellular automata, it follows a very simple set of rules, but these produce complex emergent behavior. It consists of a 2D grid of squares which can be colored either black or white. The black cells are considered to be "alive ...

  5. Nov 10, 2023 · B0123478/S01234678. Conway's Game of Life, also known as the Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton. The "game" is actually a zero-player game, meaning that its evolution is determined by its initial state, needing ...

  6. The Game of Life (an example of a cellular automaton) is played on an infinite two-dimensional rectangular grid of cells. Each cell can be either alive or dead. The status of each cell changes each turn of the game (also called a generation) depending on the statuses of that cell's 8 neighbors. Neighbors of a cell are cells that touch that cell ...

  7. Conway's Game of Life is a game invented by mathematician John Conway in 1970. The rules are as follows: Each cell lives in a square in a rectangular grid. A cell can either be dead or alive (alive cells are coloured blue in our demo). Before you start the game, you need to provide an initial state.

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