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      • Originally a railroad to carry goods into the fortress, the passage was closed with the introduction of airships as the primary means of transport. The abandoned railway line is now rife with Mist, and the dwelling place of many fell beasts.”
      jegged.com/Games/Final-Fantasy-XII/Walkthrough/Section-2/11-Barheim-Passage.html
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  2. Originally a railway to carry goods into the fortress, the passage was closed with the introduction of airships as the primary means of transport. The abandoned railway line is now rife with Mist, and the dwelling place of many fell beasts. Sage Knowledge 45, Barheim Passage.

  3. “An underground passage beneath the fortress at Nalbina. Originally a railroad to carry goods into the fortress, the passage was closed with the introduction of airships as the primary means of transport. The abandoned railway line is now rife with Mist, and the dwelling place of many fell beasts.”

  4. • 1 yr. ago. If your characters aren't doing anything is because either: You set them to do a magickal attack and they don't have MP. You set them to attack "party leader's target" and the party leader is not doing anything. Individual gambits are off. All gambits are off for the character.

  5. Oct 31, 2006 · How do I return to Barheim Passage? I know you have to do that one side quest-y thing, but the side quest isn't being triggered. I talked to everyone in the village, including Dantro's wife. I've...

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  6. You heard of the Barheim Passage? Legend says you can hear the eerie cry of a woman from the depths of that accursed place. Itinerant Hand, Nalbina Fortress. Zalera is an optional boss in Final Fantasy XII fought in the Barheim Passage alongside continuously spawning Dead Bones. Defeating him obtains him as an Esper summon.

  7. Feb 13, 2021 · The Barheim Passage Key is used to open hidden areas in the Barheim Passage, where you can obtain the optional Esper Zalera and the Bloodwing mark. The Golden Amulet is a really good reward as it's a powerful accessory that otherwise isn't available until much later.

  8. Desert Patient. Side quest involving Dantro and his wife in the South Bank Village and finding the Lost Cactoid. The reward for completing this side quest is the Barheim Key. Location. Warp to the Dalmasca Estersand orange Save Crystal which will land you in the South Bank Village.

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