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- Warlord’s Ruin. Currently our favorite dungeon Destiny 2 has to offer, Warlord’s Ruin has a nice balance between everything you’d expect from a dungeon experience.
- Prophecy. The free-to-play dungeon mentioned earlier, Prophecy has almost everything you could ask for in a dungeon experience. Let’s start with what most people view as the highlight of this dungeon: its visuals.
- Duality. While it previously took the top slot on this list, Duality now only breaks the top three. The reason for this is surprisingly simple: Bungie continues to consistently top themselves with every new release.
- Ghosts of the Deep. Perhaps the dungeon with the widest array of opinions on it in the game, Ghosts of the Deep easily has the least definite ranking on this list.
Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper Raids, and can take less than an hour with a sufficiently coordinated fireteam.
DungeonPower Level At ReleaseLocationExpansion570Eleusinia, Ascendant Realm940Necropolis, The Pit, Cradle of Damnation, ...1040Heaven/Hell, Unknown SpaceSeason of Arrivals (Shadowkeep)1310Skywatch, Cosmodrome30th Anniversary Pack (Beyond Light)- The Shattered Throne – September 25, 2018. The original Destiny 2 dungeon, Shattered Throne made its debut with the Forsaken DLC to immediate acclaim from the players.
- Pit of Heresy – October 29, 2019. Arguably the highlight of Destiny 2‘s Shadowkeep DLC, alongside a crucial moment in the campaign’s opening mission, the Pit of Heresy took players on a wild ride through the depths of the Scarlet Keep on Luna.
- Prophecy – June 9, 2020. Traversing through strange, anomalous areas is nothing new for the Guardians, but when the Nine get involved, stuff gets weirder still.
- Grasp of Avarice – December 7, 2021. Launched as part of Bungie’s 30th anniversary DLC for Destiny 2, the Grasp of Avarice dungeon is in a class all of its own.
- 9 Easiest: Shattered Throne
- 8 Pit of Heresy
- 7 Prophecy
- 6 Spire of The Watcher
- 5 Grasp of Avarice
- 4 Warlord's Ruin
- 3 Duality
- 2 Ghosts of The Deep
- 1 Hardest: Vesper's Host
Lowest Enemy Density With Minimal Mechanics
Shattered Throne is the first dungeon introduced into Destiny 2. It can be found in the Dreaming City and has a distinct Taken theme. Players will encounter tons of Taken enemies inside the dungeon, and it's here that they can also unlock the Wish-Ender Exotic bow. As the oldest dungeon, Shattered Throne is the easiest to complete. The mechanics are simple, there are no cramped spaces with massive enemy density, and there's usually good cover in most encounters. The only quirk this dungeon ha...
A Very Short Dungeon With A Bit More Enemy Pressure
The second easiest on the list is without a doubt the Pit of Heresy, a dungeon that was introduced in Shadowkeep and can be found on the Moon. Themed around the Hive, players will travel deep into the crust of the Moon to uncover its vile secrets. As with Shattered Throne, the mechanics of Pit of Heresy are incredibly simple. Moreover, the enemy density isn't quite at the level of some of the newer dungeons, so players likely won't ever get overwhelmed while doing this dungeon solo. While thi...
The First Dungeon That Ramps Up The Difficulty With Its Bosses
With the two easiest and most beginner-friendly dungeons out of the way, the third hardest on the list is undoubtedly Prophecy. This is where the environment and enemy density start to kick up a little and players will need to have good sustain, positioning, and a solid loadout to survive. The first boss battle alone is deadly in terms of spammy Taken enemies that can chip away at the player with ease and push them off the central platform. The abundance of Taken snipers in multiple areas wil...
Super Simple Mechanics & Short Dungeon, But With Two High Health Bosses
Released during Season of the Seraph, Spire of the Watcher takes guardians back to Mars to infiltrate a Seraph Bunker. Here players will be met with a fairly simple-to-understand mechanic (basically connect the dots) that only has one variation introduced halfway through the dungeon. This leaves much of the difficulty to be found elsewhere in the dungeon—the bosses. Both bosses have decently high health pools and somewhat annoying movement patterns. The first boss, Akelous the Siren's Current...
A Mechanic That Adds A Time-Limit Pressure, With Bosses Encounters That Have High Enemy Density
Introduced in the 30th Anniversary DLC, Grasp of Avarice leads players down into the depths of the infamous Loot Cave, to take down a Fallen pirate captain. Players will encounter a mix of enemies in this dungeon, which makes it unique from the previous ones that tended to focus on one enemy type. Both Hive and Fallen will make an appearance here. The enemy density in Grasp of Avarice is absolutely no joke. Its three major boss encounters are riddled with enemies, starting from the ogre fight...
Second And Final Bosses Are Challenging, And The Mechanics Force Players Out Of Position
Warlord's Ruin may be a short dungeon, but it certainly doesn't make things easy for the player. All three encounters have plenty of enemies to assault the player, so staying alive is the main challenge. It doesn't help that the main mechanic of the dungeon involving a sort of capture-point feature will force players out of cover and into inconvenient spots so they can progress the encounter. The first boss of the dungeon is a pushover, but it's also what makes the second ogre boss and the fi...
High Density Of Enemies, Paired With A Long First And Final Boss
Duality has an infamous reputation in Destiny 2and is a purely Cabal-themed dungeon. Players will dive deep into Emperor Calus' mind, to fight Calus' ultimate Nightmare. This dungeon has a unique bell mechanic that turns most encounters into timed ones, and that already puts huge pressure on the shoulders of the player when soloing. Not just that, the encounters are incredibly close-quartered. Pair this up with Cabal Phalanxes that can instantly kill with one melee or toss the player into a w...
A Long, Grueling Dungeon With Merciless Boss Encounters And Lucent Hive
Ghosts of the Deep loses its top position, but only by a narrow margin. The dungeon pits players against no doubt one of the most dangerous enemy types in the game to this day (just before the Dread): the Lucent Hive. This is an annoying enemy type to deal with due to the Lucent Moths that provide enemies with overshield, and explode, dealing damage to the player after an enemy is killed after shortly chasing after the player. That fact alone can end a lot of solo flawless runs. And speaking...
The Final Boss Fight Alone Makes This Dungeon A Marathon
Between Vesper's Host and Ghosts of the Deep, it's a very close call. On one hand, Ecthar from Ghosts of the Deep seems like a far more hectic and difficult second encounter, but the Corrupted Puppeteer final boss from Vesper's Host wins Simmumah from Ghosts due to its copies, long mechanics phase, and extremely dangerous boss arena with lightning strikes. Plus, as mentioned, the Lucent Hive as an enemy type comes with the caveat of Lucent Moths. All that said, there's just so little room for...
- Evergreen Editor
- Ghosts of the Deep. While Warlords Ruin has its fair share of difficult moments, it pales compared to Ghosts of the Deep. This brutal Dungeon has everything, from ferocious jump puzzles to mechanically complex battles.
- Warlords Ruin. At the time of writing, Warlords Ruin is the newest and my personal favorite Dungeon in Destiny 2. This Dungeon has mechanically complex battles, fiendish puzzles, and a ‘medieval’ aesthetic I adore.
- Duality. Duality gave my Fireteam the most problems on our first try and is worthy of a spot in the top 3. This Dungeon has a fiendish ‘teleporting’ mechanic where you traverse the map by traveling through different dimensions.
- Spire of the Watcher. I love how Spire of the Watcher reveals its hand to the player. The same mechanic is present in every encounter, which gets more complicated the deeper you delve into the Dungeon.
4 days ago · Here’s everything you need to know about Destiny 2’s current Dungeon and Raid rotation for both this week and Episode Revenant.
Feb 12, 2024 · If you’ve missed out on getting them in at launch, learning the correct order creates a better timeline, and plugs into the game’s story beats. Here are all of the Destiny 2 Dungeons listed in order of release so you can tackle them chronologically: The Shattered Throne. Pit of Heresy.
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