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  2. Halflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity.

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    Halflings were small in comparison with the members of most other races, standing somewhere from 2′8″‒3′4″ (81‒100 cm) tall and weighing on average between 30‒35 lb (14‒16 kg). In many ways, halflings resembled small humans and usually had the same proportions as the typical human adult. Most halflings had dark hair and eyes, regardless of their sk...

    Halflings were by nature joyful and friendly in their dealings with others. Because they lived in a world where they were surrounded by larger creatures, halflings tended to avoid notice, often deliberately, or at the very least, acted cordial towards the larger races. Halflings appeared deceptively harmless, meaning they were often beyond the noti...

    Halflings were quick and dexterous humanoids, even given their size, with quick reflexes and an ability to recover easily from sudden danger. Halflings, who by and large had a strong force of personality, were also intensely courageous and were more likely to retain their valor than most other humanoids, even when under the effects of a spellor oth...

    Culture

    Halfling communities were tightly knit groups found around the world, usually near the settlements of other races. Most halflings didn't recognize the claims of kings or nobles as sovereign rulers but instead looked primarily to their family elders to guide them. This focus on bloodlines enabled halfling traditions to continue for millennia relatively intact.Halflings also valued a sense of community; halflings naming each other "halfling" was a salute of brotherhood. Halfling culture had a f...

    Homelands

    The halfling race had many traditional homelands, though as a whole the race was typically nomadic. Many halflings who did not wander lived primarily within human-dominated states. By the 1370s DR, halflings made up about half or more of the population of the city of Secomber in the Western Heartlands and the town of Ethdale on the Easting Reach. The center of halfling culture was, until relatively recently, the kingdom of Luiren. The land was devastated by the Spellplague however, as were ot...

    Cuisine

    It was said that "Cheese, bread, ale and more cheese are what fill a happy Hin's stomach." and that could be evidenced by their own agricultural choices in places like Secomber and Corm Orp. Sometimes the Hin made food goods for humans, among these were sausages, cheeses, stews, and baked goods. Halflings themselves liked those foods as well, but made them chewier and more rubbery for their tastes, with no strong spices, but instead using melding herbs. When Hin were left to their own devices...

    Halflings had lifespans comparable with, but slightly longer than, humans. A halfling was typically considered an adult in their early twenties and some lived into their 150s.

    Halfling history was, by and large, like the race, unremarkable. With the exception of the Strongheart nation of Luiren, halflings did not even have a unified culture to call their own. Records and evidence seemed to indicate that halflings, as a race, only appeared fairly recently, and after the appearance of the creator races, around the same tim...

    Further Reading

    1. Roger E. Moore (March 1982). “The halfling point of view”. In Kim Mohan ed. Dragon #59 (TSR, Inc.), pp. 49–51. 2. Owen K.C. Stephens (August 1999). “By Any Other Name: Gnomes & Halflings”. In Dave Gross ed. Dragon #262 (TSR, Inc.), pp. 44–46.

    External Links

    Disclaimer:The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon. 1. Halfling article at the Dark Sun Wiki, a wiki for the Dark Suncampaign setting. 2. Halfling article at the Eberron Wiki, a wiki for the Eberroncampaign setting. 3. Halfling article at the Baldur's Gate Wiki, a wiki for the Baldur's Gategames. 4. Halfling article at the Baldur's Gate 3 Community Wiki, a...

  3. Sep 3, 2024 · Halfling Species Details. Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives.

  4. A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century. Alignment. Most halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression.

  5. Nov 30, 2023 · Halflings are perhaps the most iconic small race in Dungeons and Dragons, dating back to its earliest editions. Their mechanics have changed as much as any race, but they have consistently remained a staple option for players who enjoy playing thieves, rogues, or other stealthy characters.

  6. Jan 11, 2022 · The WotC DnD Halfling 5E is a tiny yet mighty D&D race - here are the names, traits, subraces, and classes to choose when building a character. Mollie Russell. Published: Jan 11, 2022.

  7. Apr 24, 2020 · What is a Halfling? A halfling is a small humanoid creature standing about 3 ft. tall and weighing about 40 – 50 lbs. They live upwards of 250 years and have long memories, but this fits into their culture differently than with Dwarves and Elves. Instead of focusing on craft or nature, halflings spend their lives seeking peace and comfort.

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