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  1. Sep 16, 2020 · TheDarkMaster said: Oh I forgot to mention, I recommend starting a new game in 1066 if you want to play as a feudal or clan ruler. Even if you start as a tribe, they'll mostly have all the techs already researched so you don't have to wait around for those. 867 tribe starts are better for short games at the moment, but not long ones.

  2. Gemeciusz. • 4 yr. ago • Edited 4 yr. ago. Changing to feudal is a very big step forward, but can be a very big jump off the cliff at the same time.Being feudal gives you access to better tech, more/better buildings, more/better armies and knights, but will drain your coffers dry if you are not careful or even destroy your realm if you try ...

  3. Reply. Graeme97. • 3 yr. ago. Pretty simple, you want to become feudal when: 1: You have the religion that you want, either be converting to a reformed religion or reforming a disorganized one. 2: you have the empire or king title you want to have your capital in. 3: you have chosen and own most of the capital duchy you want to base your ...

  4. Jan 4, 2015 · At level 2, they convert to a level 1 something in Feudal, and at level 4 they convert to a level 2 something in Feudal. If you're at level 3, you still just get a level 1, so you wasted prestige/gold to get it to level 3 tribal. There is no need to rush. The best time, I think, is when every county in your realm has Stone Hillfort IV and you ...

    • Tribal
    • Feudal
    • Clan
    • Administrative

    Tribal governments have access to the Tribal Authority law, and can raise it without having to research innovations. If tribal authority is high enough, a tribal ruler can reform their government to become Feudal or Clan. Tribal rulers have access to a generally inferior Royal Court. Tribal rulers have access to Subjugation, Conquest and Invasion c...

    Feudal governments can create new holdings and cadet branches and have access to the Crown Authority law. They can also apply Title Succession laws. Each feudal vassal has Obligations included into its feudal contract, which can only be changed one step at a time. Obligations can be lowered at any time, but raising them will add +20tyranny opinion ...

    Clan governments can create new holdings and cadet branches and have access to the Crown Authority law. All vassals will want to be in an Alliance with their liege and will gain -15 Opinion of their liege if they are not. The penalty is doubled for Powerful Vassals. When clan rulers are at peace they can appoint a Vizier. If a clan ruler is a Dynas...

    Administrative governments can create new holdings and cadet branches and have access to the Imperial Bureaucracy law. Administrative rulers gain access to the Influence resource and the Governor Efficiency attribute, use a different succession law, and can only create titles if they are independent. Administrative vassals cannot be given additiona...

  5. Showing 1 - 6 of 6 comments. Shad Sep 2, 2020 @ 10:58am. Domain limit is mostly governed by stewardship (yours + your steward) and the title tier. So getting a kingdom title quickly is a good way. Bear in mind if your ruler dies, your domain will be shared between your sons (if you are tribal, new eligible titles can be created for your sons ...

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  7. Going feudal is absolutely worth it in the long run, but the transition period will be very rough unless you prepare for it. Expect levies to drop by ~75% right afte you switch. Save up way more money, especially if you are going to be building up a purely tribal domain. 5000 gold is only enough to build a city and temple in 5 counties after ...

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