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      • The Battle of Olympus is somewhat non-linear and there are some optional side quests that can make the game easier in the long run, leading to a secret item or power-up from one of the gods.
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  2. The Battle of Olympus is somewhat non-linear and there are some optional side quests that can make the game easier in the long run, leading to a secret item or power-up from one of the gods. The final battle brings to the Temple of Hades in fight with the ruler of the underworld in a two-stage event.

  3. Aug 31, 2012 · In that respect, Battle of Olympus isn't unlike the Metroid series or the non-linear Castlevania games. In addition to this, the entire style of the game is obviously inspired by Zelda II: The Adventure of Link...in fact, I'm adamant that it uses the same basic engine and programming of Z2 as its foundation.

  4. Oct 25, 2011 · Created by the obscure Japanese developer Infinity and released on the NES in the early nineties, The Battle of Olympus took its design cues from the side-scrolling portions in The Legend of...

    • John Teti
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  5. The Battle of Olympus is somewhat non-linear and there are some optional side quests that can make the game easier in the long run, leading to a secret item or power-up from one of the gods. The final battle brings to the Temple of Hades in fight with the ruler of the underworld in a two-stage event.

  6. Nov 7, 2022 · The Battle of Olympus is a side-scrolling action-adventure game for the NES developed by Infinity. It was published in 1988 by Imagineer in Japan for the Famicom and was titled Oryunposu no Tatakai: Ai no Densetsu (オリュンポスの戦い 愛の伝説, The Olympus Fight: The Legend of Love?).

  7. Jan 6, 2001 · In here you'll find heaps of information on this great NES game, enough to get you through the entire game (hopefully). Before going on with the walkthrough, I'll outline a bit of information...

  8. Aug 19, 2020 · The whole game takes place from a side-scrolling perspective, but you have an open world to explore, and it is not completely linear since you will need to backtrack to certain places every now and then.

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