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Recognizes it as an official sport
- Esports in China is supported by the government, which recognizes it as an official sport. This has led to the establishment of esports academies and training centers, where young players can hone their skills and compete at the highest levels.
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Jun 15, 2023 · While many people would say that esports is just a childish hobby, esports is in fact part of China’s policy in terms of innovations. Since 2003, esports has even been recognized as an official sport by China’s General Administration of Sports.
Oct 4, 2023 · E-sports have become a professional competitive industry and a popular cultural product in China, but the government’s confusing position on gaming could compromise progress.
Dec 9, 2021 · The development of eSports in China makes a case of the ways the government, corporate enterprises, critical public and the eSports community interact, compete and cooperate with each other to facilitate the rise of an industry plagued by public controversy.
Oct 28, 2022 · China’s General Administration of Sports recognized esports as an official sport category in 2003. The esports sector, however, has both a sporting and cultural dimension, linking sports, technological, social, and psychological considerations.
As early as 2003, the General Administration of Sports officially recognized esports as a sport in the country. This made China one of the first countries to legitimize competitive gaming.
Jan 7, 2023 · Niko Partners, a provider of games market intelligence in both Asia and the Middle East, has estimated that there are more esports fans in China than there are people in the United States. In fact, some scholars have studied the emergence of esports and their rise in China.
Jul 14, 2023 · China does not have an esports association. The Chinese esports ecosystem is partially administered by the General Administration of Sport of China (GASC), though since 2018 also the National Press and Publication Administration (NPPA), itself a part of the Ministry of Culture.