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Overall, Ubisoft's market position in the gaming industry is strong, thanks to its diverse portfolio, strong franchise titles, global reach, innovative gameplay, and multiplatform strategy. As a leading player in the video game industry, Ubisoft continues to innovate and captivate gamers worldwide.
Jul 18, 2024 · Ubisoft has released its results for the first three months of the financial year, stating the quarter was "marked by strong session days of growth of 15 percent across consoles and PC, mostly...
- Contributor
The gaming industry is still fragmented and as the industry consolidation accelerates, Ubisoft appears highly attractive targets. Since Ubisoft is smaller than peers such as Take-Two...
2 days ago · Key Takeaways. Ubisoft says that it's exploring "strategic options" after underwhelming H1 FY2025 results, fueling rumors of a possible Tencent-backed private buyout. Ubisoft recorded 22% fewer ...
- CEO Yves Guillemot suggests the board of directors would still review any offers to buy the publisher.
- Every Ubisoft Game in Development
By Rebekah Valentine
Updated: Feb 17, 2022 6:50 pm
Posted: Feb 17, 2022 6:48 pm
Microsoft buying Activision Blizzard. Take-Two Interactive buying Zynga. Sony buying Bungie. Embracer Group buying, well, everything. Amid a wave of mass games industry consolidation, it's no surprise that shareholders grilled Ubisoft executives today during the publisher's third-quarter earnings call about its own interest in making major acquisitions of its own, or being acquired. But Ubisoft's leadership is, at least publicly, maintaining an air of disinterest for now.
It's clear that the publisher knew the issue would be on the mind of shareholders, as it tried to preempt the discussion in its own earnings report with a page-long manifesto of sorts extolling the virtues of organic growth. You can read the whole thing here on page 3, but in summary, Ubisoft wants shareholders to see it as successful at slow growth over time, as opposed to a company that spends lots of money buying up other companies. As evidence, it points at what it's built over the years doing exactly that: its library of IPs like Assassin's Creed, Far Cry, Tom Clancy games, and more alongside various proprietary technologies and, rather ironically, its company culture and organizational structure.
Notably, most of this was accomplished without much need for Ubisoft to acquire other huge companies, though it's certainly done that too, if on a much smaller scale than investors are asking about. In recent years Ubisoft has picked up mobile publisher Green Panda Games, Brawlhalla developer Blue Mammoth, anti-cheat developer GameBlocks, mobile developer Kolibri Games, server company i3D.net, and several more.
What does it all mean? Given the industry's propensity for secrecy, it's hard to say exactly. But one reading of all this is that Ubisoft isn't in line to be acquired any time soon, even if it's more open to the idea than it was four years ago. It also doesn't really need it. As Guillemot points out to shareholders, Ubisoft is having no problems getting its games on any of the three consoles it wants to put them on, and selling piles of copies of them once it's there. It can make partnerships with Microsoft for things like Game Pass freely, and its games are in demand enough there's no risk of any of the three platform holders closing the door.
Ongoing history of delays aside (where IS Roller Champions?), Ubisoft is doing fine on its own, thank you very much. For now at least, Xbox, Sony, and Nintendo can keep their hands off.
- Rebekah Valentine
Feb 29, 2024 · All-time unit sales of select Ubisoft video game franchises and titles worldwide as of 2023 (in millions)
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May 15, 2024 · Cost reduction program on track. Solid growth expected in FY25 with strong pipeline: Star Wars Outlaws™ and Assassin’s Creed® Shadows, two of the most anticipated releases of the year. Strategic...