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Metal Gear 2: Solid Snake[b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced ...
- Gameplay
- Plot
- Re-Released Versions
- Development
- Snatcher References
- Reception
- Legacy
- See Also
Metal Gear 2 builds upon and further evolves the stealth-based gameplay of its predecessor. As in the original Metal Gear, the player's objective is to infiltrate the enemy's stronghold while avoiding detection from soldiers, cameras, infrared sensors, and other surveillance devices. The biggest change in the game was the enemy's behavior. Unlike t...
By 1999, the Cold Warhad thawed, and it seemed nuclear proliferation would soon be a thing of the past. Despite this, all was not well in the world. A series of shocks to the oil market spurred the development of new high-tech energy sources, including fusion power. However, most vehicles still relied on oil. Oil reserves were at a critical low, an...
Mobile Phone version
On October 1, 2004, Konami released a mobile phone version of Metal Gear 2 in Japan for the i-Mode, EZweb and Vodafone services, which was available through Konami Net DXservice. This was the first time the game was ported to another platform since its original MSX2 release in 1990. Several changes were made in order to modernize the game: 1. New game modes and items - All the new game modes (Easy Mode, Boss Survival) and items (Infinite Bandana) introduced in the mobile phone version of the...
PlayStation 2 version
A PlayStation 2 version has been released as a component of Metal Gear Solid 3: Subsistence. The PS2 version includes all the changes made in the mobile phone version, along with an official English translation for the North American and European versions (though it featured numerous spelling and grammar errors). The North American version also has an optional Spanish script. This was the first time the game was officially released outside Japan. The PS2 version of the game, much like the ori...
Virtual Console version
Metal Gear 2was released for the Virtual Console on March 30, 2010 in Japan only. The Virtual Console version, though based on the original MSX2 version, features the same revised character designs from the re-released versions. In addition, there were several script changes, mainly in terms of item/weapon names as well as certain conversations. Namely, the handgun, sub-machine gun, grenades, anti-air missiles, remote control missiles, landmines, camouflage mat, incapacitating gas, lighter, l...
After the success of the Nintendo Entertainment System version of Metal Gearhad in the Western market, especially in North America where it sold over a million copies, Konami commissioned the development of a sequel for the NES made specifically with the Western market in mind without the consent of Hideo Kojima. Kojima, who was not planning on mak...
The timeline given in the Metal Gear 2 user's manual states that "North and South talks" were held in the year 1991. This is a reference to the North-South problem of Neo Kobe City featured in Snatcher, a socio-economic division that existed between the wealthy, long-time residents in the city's northern zones and the poor, mainly immigrant populat...
Metal Gear 2: Solid Snake has received near universal critical acclaim by retro game reviewers. According to Paul Soth of GameSpy, the game is superior to its predecessor "in almost every way" and is "one of the best 8 bit games ever made." Much of its gameplay and many of its plot elements were used again in Metal Gear Solid eight years later. The...
Arranged music based on Metal Gear 2 was used for the VR Training disc in Metal Gear Solid: Integral (which was released in North America as Metal Gear Solid: VR Missions). Additionally, Integral features two hidden tunes based on Metal Gear 2 available via a secret Codec frequency in the main game. One is an arranged version of the "Theme of Solid...
- 1 Solid Snake Used To Be A Dog Musher. Before he was roped into the Shadow Moses Incident, Solid Snake lived a quiet life in Alaska. Not only that, but he was also the owner of a bunch of Huskies.
- 2 Solid Snake Nerfed Himself Throughout His Saga. In Metal Gear Solid 4, it was established by Old Snake that he stopped using CQC ever since Big Boss betrayed his unit.
- 3 Solid Snake Hates War. Despite the accusations that Liquid Snake has claimed to his brother, the fact that he is designed as a super soldier and that he partly admits that his place is on the battlefield.
- 4 Solid Snake Had A Crossover With Ape Escape. One of the wackiest things to ever happen to the Metal Gear franchise, there was a brief moment where Solid Snake actually crossed-over with the Ape Escape franchise.
Jan 9, 2023 · A considerable step up on the first two games, Chaos Theory came out in a head-to-head with Solid Snake; a rivalry that was fondly remembered with an Easter egg in Ghost Recon Wildlands....
- Jimmy Donnellan
Aug 1, 2005 · Like its predecessor, Metal Gear 2: Solid Snake is a stealth game. The driving element of the gameplay is to stay unnoticed. If guards spot you, you don't have much chance in combat, unless you are armed with appropriate weapons, which aren't easily acquired.
Metal Gear 2: Solid Snake evolved the stealth gameplay of its predecessor and is considered one of the best 8-bit games of all time. [210] Metal Gear and Metal Gear 2 are credited with pioneering stealth mechanics. [3]
Jul 20, 2020 · A few years following the story of the first game, Solid Snake is tasked with infiltrating an enemy stronghold in an isolated location (Zanzibar Land!) to rescue a kidnapped scientist, as well as destroy a new Metal Gear device.
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