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  1. The story line in Phantom 2040 is presented differently in the NTSC and PAL versions of the game. In the NTSC version of Phantom 2040 in the options menu the player has the choice of having the game's story presented to them in cinematics between levels and dialog between characters, or in a short point-list of what happens in those cinematics.

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    The game follows primarily side-scrolling action elements not unlike those of the SNES game Super Metroid, but other aspects of gameplay are considerable different. While Super Metroid has the player focus on collecting necessary weapons and upgrades in a set order, Phantom 2040 instead makes upgrades optional and has the player focus on following ...

    While the backstory Phantom 2040is the exact same as the backstory of the television series, the video game doesn't specifically enact any of the series' episodes but instead borrows elements from various episodes and sets out a start-to-finish, almost movie-like story of the Phantom's mission to stop Maximum, Inc. from dominating Metropia.

  2. May 5, 2014 · The story line in Phantom 2040 is presented differently in the NTSC and PAL versions of the game. In the NTSC version of Phantom 2040 in the options menu the player has the choice of having the games story presented to them in full or in summary.

  3. The Phantom 2040 video game is a side-scrolling platformer, employing Metroidvania-style gameplay. As is common with games of this style, exploration of the various locations the player visits in Phantom 2040 is encouraged, and in some cases needed for completion. The game also offers a host of

  4. In the NTSC version of Phantom 2040 in the options menu the player has the choice of having the game's story presented to them in cinematics between levels and dialog between characters, or in a short point-list of what happens in those cinematics. In the PAL version, only the summarized story line is available, and the player may choose what ...

  5. In the NTSC version of Phantom 2040 in the options menu the player has the choice of having the game's story presented to them in cinematics between levels and dialog between characters, or in a short point-list of what happens in those cinematics. In the PAL version, only the summarized story line is available, and the player may choose what ...

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  7. Phantom 2040 is a big game, especially for 1994 standards. With several chapters, twelve locations filled with hidden areas, dozens of weapons and branching story paths that mean you’ll never see everything in one playthrough, Phantom 2040 offers many hours of gameplay, but it can also be quite

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