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    • MGS2 has run at 60 FPS

      • MGS2 has run at 60 FPS since its original release on PS2 back in 2001. MGS3 opted for more detailed visuals and a 30 FPS cap on the console, but the HD Collection remaster for PS3 and Xbox 360, itself now over a decade old, expanded the frame rate to 60 FPS. Those HD Collection remasters serve as the basis for the new Master Collection versions.
      www.gamesradar.com/official-specs-confirm-metal-gear-solid-2-will-run-worse-on-switch-than-it-did-on-an-actual-ps2/
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  2. Aug 21, 2023 · In a statement issued to IGN, the company says the compilation has a 1080p, 60 frames-per-second "target" on all platforms (except Nintendo Switch). This means we can expect 1080p...

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  3. Oct 27, 2023 · Gameplay speed is tied to framerate, so if game doesn't reach 60 FPS gameplay is slowdowned. To install any of those patches, download zip from attachments for your game, unpack zip and copy "exefs_patches" folder to "atmosphere" folder on Switch sdcard, accepting any popup.

  4. Aug 13, 2023 · It's extremely unlikely that the game will support frame rates higher than 60. The game's speed is dependent on its frame rate, and MGS2 runs at 60 FPS.

  5. Oct 24, 2023 · I remember playing the HD collection on the 360... back in da day. The optimization was pretty good, however, a few fps drops. Does the new steam version play at a constant 60fps with zero fps drops during heavy action?

  6. Metal gear 2 is literally broken at 60 FPS. So I just beat the MSX version of OG metal gear, thought it was tough but fair and 60s frames was nice. However, I’ve moved onto MG2 and it feels impossible to sneak up on guards without them instantly going into Alert status.

  7. Mar 27, 2003 · A mod that disables the additional frame skipping during cutscenes, making them run at 60 FPS like on PS2. Fixes physics-based objects during cutscenes that ran at half frame rate, most notably the rope during the first cutscene.

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