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  2. Jul 14, 2021 · In an interview with Official Xbox Magazine Jaime Griesemer, the lead designer of Halo: Combat Evolved, said, “At the beginning of Halo’s development there was a team of five or six working on a PC sci-fi RTS similar to Myth, one of our previous games. Three years later there were 35 or 40 people working on an FPS for Xbox.”

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    Characters and setting

    Halo's storyline is linear; there is a single ending in contrast to other first person shooters such as Deus Ex that could have several different endings. The storyline is presented to the player through an instruction manual, scripted events and conversations during the game, and a number of cut-scenes rendered using the game's graphics engine. This method of storyline delivery is common among modern video games. The Xbox version of Halo: Combat Evolved allows one player to play the campaign...

    Plot synopsis

    Halo: Combat Evolved begins with the UNSC Pillar of Autumn emerging out of slipspace after the Fall of Reach, only to find a huge ring world—a "Halo"—floating in space. Master Chief Petty Officer John-117 (although his name is never mentioned throughout the game), a SPARTAN-II, is aboard the Pillar of Autumn when the ship comes under attack by the Covenant, a religious alliance of aliens and the archenemy of humanity. With the ship about to be overrun, Captain Jacob Keyes, the commander of th...

    Halo: Combat Evolved's gameplay was characterized by several features which set it apart from less acclaimed first-person shooter games of its time. 1. Storyline execution: Halo: Combat Evolved's gameplay and storyline are tightly interwoven, delivered in a convincing manner consistent with the flow of the game. 2. Vehicular incorporation: Halo: Co...

    Demonstration

    1. Main article: Halo E3 2000 Trailer In 2000 at E3, Bungie showed off a trailer of the upcoming game to the public. This trailer featured Marines along with the Master Chief scouting out a Forerunner structure and the Covenant fighting them. During this trailer there was still no active AI so all the Covenant was actually controlled by Bungie. This trailer was before the conversion to the Xbox as an FPS.

    Viral campaign

    1. Main article: Cortana Letters Before Halo: Combat Evolved was released, a series of cryptic emails were sent to marathon.bungie.org. The emails were supposedly written by Cortana, but the contents written were greatly out of her character. Her hacking skills, however, were shown, having some of the messages from other email accounts and even from the 1.3 version of the Bungie game Myth: The Fallen Lords CD. These messages provided a small glimpse of the HaloTrilogy plot.

    Package

    The game shipped with a game disc, and a manualdetailing how to play the game and why everything is happening so far in the story.

    Halo: Combat Evolved was not the original title made by Bungie; the original title of the game had always been intended to be simply "Halo". The subtitle "Combat Evolved", which Bungie has stated t...
    There are 8,087 lines of dialog, most of them randomly triggered during combat.
    The Halo: Combat Evolvedbox art shows the Banshees in the background in their pilotless stance, yet they are still flying. Similarly, they are shown firing thin beams, rather than the bolts that th...
    Halo: Combat Evolved was originally going to have most of the weapons that were introduced in Halo 2 and Halo 3, but due to time constraint, most of the weapons were cut from the final version.
    Title art.
    Cover art.
    Cover art variant used in the "Classics" and "Platinum Hits" covers for the game.
    Unused cover art variant.
    Archived Xbox.com portal page for Halo: Combat Evolved
    Official project page on Bungie.net
    Halo: Combat Evolved on Halo Waypoint
  3. Halo is a military science fiction video game series and media franchise, originally developed and created by Bungie and currently managed and developed by Halo Studios (previously 343 Industries), part of Microsoft's Xbox Game Studios.

  4. Halo: Combat Evolved takes place in a 26th-century science fiction setting. Faster-than-light travel called slip-space [27]: 3 allows the human race to colonize planets other than Earth. The planet Reach serves as an interstellar hub of scientific and military activity.

  5. Nov 15, 2001 · Halo: Combat Evolved is a sci-fi first-person shooter developed by Bungie and published by Microsoft for the Xbox (as a launch title) on November 15, 2001.

    • Is Halo Combat Evolved a sci-fi game?1
    • Is Halo Combat Evolved a sci-fi game?2
    • Is Halo Combat Evolved a sci-fi game?3
    • Is Halo Combat Evolved a sci-fi game?4
    • Is Halo Combat Evolved a sci-fi game?5
  6. Nov 15, 2021 · It's a sci-fi epic in every sense, telling a story with lots of intricate bits and pieces. That story has evolved in the two decades since, finding its foundation with the novel Halo: Fall...

  7. Nov 17, 2001 · Halo: Combat Evolved is a sci-fi first-person shooter with considerable driving elements. Features include friendly NPCs who fight alongside the Chief, squad-based AI where enemies groups work together to flank you under the direction of a leader unit and can be demoralized by his death.

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