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      alkapone.tv

      • Coffee Stain Studios' goat simulator did start as a joke, but the Swedish indie studio -- perhaps best known for its work on the Sanctum series of first-person tower defense games -- committed to the bit and made it real after an early video of the team fooling around with a prototype version of the game garnered a massive amount of interest from the internet at large.
      www.gamedeveloper.com/business/q-a-the-weird-wacky-success-that-is-i-goat-simulator-i-
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    • Verdict

    By Dan Stapleton

    Updated: Nov 16, 2022 8:26 pm

    Posted: Apr 1, 2014 11:45 pm

    Goat Simulator is a joke of a game. It’s small, deliberately unpolished and buggy, and its design is simple. So it’s a good thing it’s a really funny joke, full of great physics-powered slapstick humor, and unexpected surprises in every corner of its seemingly peaceful small-town map. There’s not much actual gameplay here beyond breaking things for points, but shooting for a high score is probably the least entertaining thing about Goat Simulator. It’s mostly about exploring the fun house and discovering the hilarious surprises at your own pace.

    There’s no story to explain why we’re a goat or what’s filled his heart with such murderous hatred, but the one that developed for me is an absurdist tale of an invincible creature terrorizing a rural community. It’s a sequence of weird and random events, like when I snagged a hapless bystander with my impossibly stretchy goat tongue, climbed a huge crane with my horrible ladder-climbing animation, then leaped from the top with my dangling captive in tow. I tapped Q to enable the rag-doll physics and F to activate slow motion so I could enjoy the goofy flailing of my goat and his unwilling passenger to its fullest. There’s always something delightful about watching the goat collapse in a heap on impact, then magically shaking it off as though nothing happened. Or, even better, watching him immediately get hit by a car.

    Mission goals are presented as optional achievements, which range from goofy little things like pushing the 1 key several times to hear all the different goat noises to seeing how long you can remain airborne, or high-score challenges that give an extra reason to run around like a goat in a china shop (as if we needed one). Plenty of collectibles are stashed around the map, and grabbing that stuff unlocks a few great alternate models. Still more interesting are the unannounced goals, like tipping a “Giant Death Boulder” positioned on a hill above a barbeque party, stumbling into the secret goat kingdom and gaining magical powers, or finding the awesome and completely uncontrollable jetpack.

    Goat Simulator isn’t much of a game, but it’s a hell of a good time. The small but dense map is packed with tons of jokes and bugs that should be seen rather than talked about, and there’s at least a few hours’ worth of entertainment in goofing around with the jetpack alone. It’s a clever interactive spoof of all the broken game physics we’ve seen ...

  2. Goat Simulator is a joke of a game - but it's a really funny joke.

    • 4 min
    • 497.9K
    • IGN
  3. Apr 14, 2014 · It's a joke, of course. Goat Simulator 's very existence is a sort of self-fulfilling meta-prank, in which a spoof idea proved so popular that Swedish indie developer Coffee Stain...

    • Contributor
  4. Aug 11, 2014 · Coffee Stain Studios' Armin Ibrisagic shares the success story of Goat Simulator, and how a joke concept -- and a goat asset bought on sale from the internet -- led the studio to surprise success.

  5. Game designer Armin Ibrisagic presents on Goat Simulator at the 2016 Game Developers Conference. Goat Simulator started as a joke prototype from an internal one-month game jam held by Coffee Stain Studios in January 2014, after completing work for their game Sanctum 2.

  6. Apr 4, 2014 · Let's set the record straight: despite its title, Goat Simulator is neither a simulator nor is it an accurate portrayal of goat life. Rather, it's a game built around a...

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