Search results
- Dogtown is a Lawless Place in the Pacifica District of Cyberpunk 2077's Night City It's hence confirmed that Dogtown is the third subdistrict of Pacifica, a Southwestern neighborhood of Night City, as well as its southernmost zone. It borders with the West Wind Estate in the Northwest and Coastview in the North.
gamerant.com/cyberpunk-2077-phantom-liberty-dlc-dogtown-combat-zone-lore-explained/
People also ask
Is Dogtown a lawless place?
Is Dogtown a splinter in Night City?
Why is Dogtown a dangerous place in Cyberpunk 2077?
Where is Dogtown in Cyberpunk 2077 Phantom Liberty?
What is Dogtown based on?
Where is Dogtown?
Jun 12, 2023 · Dogtown is a Lawless Place in the Pacifica District of Cyberpunk 2077's Night City. It's hence confirmed that Dogtown is the third subdistrict of Pacifica, a Southwestern neighborhood...
- Cyberpunk 2077'S Trauma Team Units
The idea to have them arrive via the AV4 vehicle came from a...
- Cyberpunk 2077'S Trauma Team Units
- Overview
- Transcript
- Location(s)
Dogtown - a splinter in the eye of Night City is a readable shard in Cyberpunk 2077: Phantom Liberty.
DOGTOWN - A SPLINTER IN THE EYE OF NIGHT CITY ep1_generic_cz_history_shard
The combat zone known as Dogtown was meant to be Night City's proud calling card. Today, it's but a stain on its conscience, forgotten by NC and its residents, who consider it a monument to grand but futile designs, failed investments and complete loss of control. Dubbed "Serenisands" to convey a sense of tranquil ocean shores, it became everything but – a haven for the excluded, fugitives and common criminals. It was only a matter of time before someone capitalized on this mess and took over the district. That "someone" was, of course, colonel Kurt Hansen and his BARGHEST unit. This is the story of the district's downfall and subsequent rise of Hansen's criminal empire.
In order to paint the full picture, we have to start at the time of the Fourth Corporate War. Pacifica is being flooded with refugees from Night City proper. They seek shelter on the outskirts of the metropolis, but it quickly becomes clear they aren't welcome there. The constant influx of people creates tension, leading to a conflict with Pacifica's security forces that quickly escalates into full-blown riots. Streets are littered with bodies after violent clashes that often last for days on end. Wealthy locals and investors fear the situation is getting out of hand and decide to leave the district for good, thus expediting its downfall. Pacifica finds itself on a downward spiral and falls into ruin.
Fast forward to the 2050s. The Night City Council works to restore Pacifica to its former glory. New investors appear, enticing the city officials with bold plans and promises of prosperity. The decade begins with wide-scale construction spearheaded by Militech. Modern buildings replace dilapidated relics of the past and a high-speed road network connects Pacifica to NC and beyond. The investment is meant to be a display of Night City's economic strength, but any such act inevitably breeds resistance. A large explosion under the construction site for the local entertainment complex ruins the buoyant moods of the Night City Council and Pacifica investors. An extensive investigation does not provide any answers and results in doubling the local security detail. More importantly, the council-members decide to build a wall separating Serenisands from the rest of the city. Construction work resumes and for a time, it seems the new measures are enough to bring the investment to completion.
However, just a few years later, the Unification War breaks out, halting progress once again. Investors back out as completing the construction of a luxury resort drops down the financial priority list. The area, devoid of any law enforcement, becomes a criminal haven controlled by the Voodoo Boys. A lawless, walled-out district neighboring an enemy city seemed like a perfect place for a military assault. Militech also seems to share this view and in 2070, the corporation sends their troops to Serenisands. A full-scale attack on Night City seems to be imminent, but it never happens, in large part thanks to Arasaka's supercarrier, entering Coronado Bay as a result of an agreement signed with Saburo Arasaka by the then-councilman Lucius Rhyne. Militech orders retreat, but a large number of troops decide to ignore the directive and remain in the area.
The Arvin Accord turns Night City into a fully autonomous metropolis. The abandoned district becomes no-man's land and this is the perfect opportunity for Colonel Kurt Hansen and his ex-Militech unit to take over what is now known as Dogtown. Soon, along with his veteran comrades, he establishes BARGHEST, growing his newly-found army by first recruiting mercenaries and later – all willing renegades and gangoons. The district once again becomes a sanctuary for refugees, fugitives and travellers.
•Can be found in Heavy Hearts.
•Can be found in Hasan Demir's place.
Oct 3, 2023 · The new area introduced by Cyberpunk 2077 Phantom Liberty is Dogtown, a city inside Night City, a perilous, lawless underground with creepy “dark zone” vibes. The new area comes with its own resident faction and is home to the new questline, so here’s what you need to know before jumping in.
This gripping narrative highlights the resilience and creativity of individuals in the face of adversity, blurring lines between lawlessness and order. Watch as we examine Dogtown's unique...
- 21 min
- 8
- JamesDelos
The NCPD is forbidden to enter Dogtown proper, while Trauma Team rarely ventures inside due to the increased risk and the fact that hardly anyone in Dogtown has TT insurance. True enough, Hansen's people serve as local law enforcement, but are far from what one would call "police officers".
- 21 min
Phantom Liberty's Dogtown is a brutal and lawless place, and CD Projekt Red had plenty of ideas to get that across. ... It was also explained that Dogtown was designed with four elements in mind ...
Oct 7, 2023 · Phantom Liberty takes place in Dogtown, a lawless district of Night City ruled by trigger-happy militia. You play as V, a merc with a chip in your head that’s a ticking time bomb to your death, all the while being haunted by the ghost of rocker boy and anarchist Johnny Silverhand (Keanu Reeves).