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Apr 10, 2024 · NetEase Inc. reached a new agreement to distribute games in China for Microsoft Corp.’s Blizzard Entertainment, salvaging a 15-year relationship and reviving titles like World of Warcraft for...
Apr 13, 2024 · Analysts estimate that NetEase, as the publisher of Blizzard games in China, made as much as 5 per cent of its total sales from Blizzard games before the partnership was terminated.
Apr 15, 2024 · According to Blizzard China, over two million players pre-registered for World of Warcraft over the span of two days. On top of that, the studio helped to recover 92,000 accounts and reactivated an additional 147,000 accounts while also receiving over 1,000 resumes from Chinese developers.
Feb 28, 2024 · In the most recent fiscal year, the Americas netted the company approximated 4.2 billion U.S. dollars in net revenues, accounting for 56 percent of the company's total. The EMEA region...
Nov 17, 2022 · If you apply some back-of-the-envelope math to last year’s earnings from ABK and assume all of that revenue from China is for Blizzard (which is likely wrong), you wind up with about 14.4% of Blizzard’s revenue, or $264M annually in 2021 money.
China is the world's biggest online gaming market, with its domestic revenue rising 13% to 303 billion yuan ($42bn; £33) at the end of last year.
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Nov 17, 2022 · NetEase and Blizzard Entertainment plan to end their 14-year partnership after January, depriving the Chinese firm of a major revenue source and suspending service for some of the country’s most...