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- The ability’s base damage is atrocious (0 at first rank), but can crit, and with a modicum of CDR will be hitting a roughly ~1s cooldown at max rank. All of that means you’re going to want to build crit-chance and AD to make this ability actually sting with its high AD-scaling.
www.ginx.tv/en/league-of-legends/samira-ability-guide-dmc-lolSamira, the Desert Rose ability guide - bullets, blades and DMC
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Active: Samira dashes in the direction of the target allied or enemy unit and slashes all enemies in her path, dealing 50 / 60 / 70 / 80 / 90 (+ 20% bonus AD) magic damage and gaining 30 / 35 / 40 / 45 / 50% bonus attack speed for 3 seconds.
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- Samira LoL Cosmetics
Original Samira She was heavily inspired by Dante from the...
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Ban rate. 15.7%. Matches. 4 559 -. Samira roleName has a 47.7% win rate and 7.2% pick rate in eloName and is currently ranked A tier. Below, you will find a very detailed guide for Samira roleName, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game.
Samira slashes around her for 0.75 seconds, damaging enemies twice for 20 / 35 / 50 / 65 / 80 (+0.8 per bonus attack damage) physical damage each and destroying any enemy missiles that enter the area.
Range: 0. Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range.
Samira is flashy, deals tons of damage, and has resets which makes her a pentakill champion. Once you learn how to combo properly you deal so much damage. is INSANE and provides massive outplay potential.
PASSIVE. Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.
The second part of Samira is that when you get into melee range you get extra magic damage and your Q becomes shoots off an AOE arc instead of just a bullet. Lastly, when a target is CC'd, you can right click on them and dash toward them to do a massive amount of damage