Search results
8 Barbarian 5e subclasses
- There are currently 8 Barbarian 5e subclasses across different D&D manuals.
tabletopwanderers.com/barbarian-5e-subclasses/Barbarian 5e Subclasses - Overview & Rank - Tabletop Wanderers
People also ask
What class is a barbarian in D&D 5e?
How many barbarian 5e subclasses are there?
What is a Barbarian subclass?
Do barbarian subclasses make a difference?
How do you gain a Barbarian subclass?
What level do barbarians gain proficiency?
Aug 17, 2024 · Barbarian subclasses make a significant difference in how your barbarian works. Sure, every barbarian is going to get angry and hit stuff, but there’s much more to it than that and your choice of Primal Path will do a lot to define your barbarian. This article is for the 2014 DnD 5e rules.
- Rage
- Unarmored Defense
- Danger Sense
- Reckless Attack
- Primal Path
- Primal Knowledge
- Ability Score Improvement
- Extra Attack
- Feral Instinct
- Instinctive Pounce
In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor: 1. You have advantage on Strength checks and Strength saving throws. 2. When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increas...
While you are not wearing any armor, your armor class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
At 2nd level, you gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated.
Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.
At 3rd level, you choose a path that shapes the nature of your rage. Your choice grants you features at 3rd level and again at 6th, 10th, and 14th levels.
When you reach 3rd level and again at 10th level, you gain proficiency in one skill of your choice from the list of skills available to barbarians at 1st level.
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
By 7th level, your instincts are so honed that you have advantage on initiative rolls. Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.
At 7th level, as part of the bonus action you take to enter your rage, you can move up to half your speed.
As a barbarian, you gain the following class features. Hit Points Hit Dice: 1d12 per barbarian level Hit Points at 1st Level: 12 + your Constitution modifier Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per barbarian level after 1st. Proficiencies Armor: Light armor, medium armor, shields
Sep 3, 2024 · Barbarian Subclass. You gain a Barbarian subclass of your choice. A subclass is a specialization that grants you features at certain Barbarian levels. For the rest of your career, you gain each of your subclass’s features that are of your Barbarian level or lower. Primal Knowledge
- Path of the Ancestral Guardian. These barbarians really like their ancestors, to the point tattooing MOM on their biceps. But only for badass moms who killed monsters and stuff.
- Path of the Beast. Inhabited by a primal spirit or descended from a shape-shifter, Beast Barbarians are basically animorphs who stop transforming halfway through.
- Path of the Berserker. Berserkers love violence for its own sake, making them the ur-barbarian subclass. Their best day out ends with them covered in blood, and they don’t care much whose.
- Path of the Giant. Giant Barbarians are warriors with giant’s blood who look elemental or giant-like whenever they rage. Raging also makes them larger and gives them longer reach.
Feb 10, 2023 · There are currently 8 Barbarian 5e subclasses across different D&D manuals. For each of them, I’ll write a general overview and at the end of the article, you’ll also find the Barbarian 5e subclasses ranked following my personal taste which takes multiple factors into consideration, with the role-playing and playstyle potential of the class ...
As a Barbarian, you gain the following class features: Hit Points. Hit Dice: 1d12 per barbarian level. Hit Points at 1st Level: 12 + your Constitution modifier. Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per barbarian level after 1st. Proficiencies. Armor: Light armor, medium armor, shields.