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- Active: Sion grants himself a shield for up to 10 seconds. Death's Caress can be recast after 4 seconds while the shield holds, and does so automatically at the end of the duration.
wiki.leagueoflegends.com/en-us/Sion/History
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Oct 9, 2024 · Active: Sion gains a shield based on his maximum health that lasts a few seconds. Soul Furnace can be recast while the shield holds, and does so automatically after the duration. Recast: Sion consumes the shield to deal magic damage to nearby enemies based on their maximum health.
Oct 9, 2024 · Active: Sion gains a shield based on his maximum health that lasts a few seconds. Soul Furnace can be recast while the shield holds, and does so automatically after the duration. Recast: Sion consumes the shield to deal magic damage to nearby enemies based on their maximum health.
Active: Sion gains a shield based on his maximum health that lasts a few seconds. Soul Furnace can be recast while the shield holds, and does so automatically after the duration. Recast: Sion consumes the shield to deal magic damage to nearby enemies based on their maximum health.
Feb 21, 2009 · Active: Sion grants himself a shield that lasts for up to 6 seconds. Soul Furnace can be recast after 3 seconds while the shield holds, and does so automatically at the end of the duration.
- 3 min
Sion has a much faster rate of gaining hp from camps then he would in the top lane. Red side of the jungle alone gives him 101 hp when he clears it Blue side gives him 53 but still worth cause he takes no dmg while doing it cause W shield. Sions jungle clear is incredibly fast with E Q W sustain and recast dmg.
Active: Sion shields himself for up to 6 seconds for 50/75/100/125/150 + (8/9/10/11/12 of his maximum health). Soul furnace can be recast after 3 seconds for as long as the shield is not destroyed. Recast: Soul furnace's shield is detonated to deal magic damage (40/65/90/115/140 + 10/11/12/13/14% of his maximum health) E - Roar of the slayer
After 3 seconds, Soul Furnace can be recast to detonate the shield if it hasn't been destroyed, dealing 40 / 65 / 90 / 115 / 140 (+40% of ability power) (+14% of target's maximum health) magic damage to all nearby enemies.