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- Use git to checkout OutpostHD's repository and then run the make command. Depending on your flavor of Linux you may need to install SDL2, SDL2-Image, SDL2-Ttf, SDL2-Mixer and GLEW libraries. OutpostHD doesn't yet have any officially supported application distributions so building from source is how you'll have to use it.
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Use git to checkout OutpostHD's repository and then run the make command. Depending on your flavor of Linux you may need to install SDL2, SDL2-Image, SDL2-Ttf, SDL2-Mixer and GLEW libraries. OutpostHD doesn't yet have any officially supported application distributions so building from source is how you'll have to use it.
OutpostHD does build and run under Linux. Some of the contributing maintainers have been able to build and run OPHD on Arch Linux and Ubuntu Linux. No official Linux build is available yet but we're working on it!
What is OutpostHD? OutpostHD is a remake of OUTPOST by Sierra On-line from 1994. It's not a clone of OUTPOST -- it's an entirely new game inspired by OUTPOST's core mechanics while providing a more complete and satisfying experience than the original ever could.
Failing that, once a repository is cloned, you should be able run a Git submodule init, followed by a Git submodule update. Do that from the OPHD repository, and it should give you a matching NAS2D library in a subfolder to build with.
Develop a new, modern code base that can be built and run on multiple platforms including Windows, macOS and Linux. Implement the core gameplay mechanics from OUTPOST. Provide a better interface from which the user can get better feedback from their Colony.
Q: How do I get started? \n A: When you first start the game, the only structure available to you is the SEED Lander which can be found in the Structure Panel at the bottom left of the screen.
Apr 9, 2023 · Use the typical approach to installing macOS software -- mount the dmg disk image, drag OutpostHD into your Applications folder and you're good to go. You will need to allow the application to run through Security & Privacy as I don't yet have an Apple Developer ID to be able to sign executable code. What's New.