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  2. Working with Ed Catmull and other members of Pixar, Pat Hanrahan was the lead architect of a new kind of graphics system, which was later named RenderMan. In 1995, RenderMan was used to make Toy Story, the first full-length 3-D computer animated film.

  3. Mar 18, 2020 · Ed Catmull and Pat Hanrahan created computer techniques that remade animation, special effects, virtual reality and artificial intelligence.

  4. awards.acm.org › award_winners › hanrahan_4652251Pat Hanrahan - awards.acm.org

    Ed Catmull and Pat Hanrahan have fundamentally influenced the field of computer graphics through conceptual innovations and contributions to both software and hardware.

  5. In a statement, ACM said Hanrahan and Catmull “fundamentally influenced the field of computer graphics through conceptual innovation and contributions to both software and hardware. Their work has had a revolutionary impact on filmmaking, leading to a new genre of entirely computer-animated feature films.” Early days at Pixar.

  6. Mar 18, 2020 · The prestigious Turing Award went to Ed Catmull and Pat Hanrahan, whose computer graphics work helped shape films, videogames, and virtual reality.

  7. Apr 4, 2020 · To make Toy Story and other computer-animated films possible, Dr Catmull, Dr Hanrahan and their teams had to develop ways to get computers to visualise three-dimensional objects.

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