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  1. streetfighter.fandom.com › wiki › Street_Fighter_III:Street Fighter III: 2nd Impact

    Street Fighter III: 2nd Impact - Giant Attack (ストリートファイターⅢ セカンドインパクト GIANT ATTACK Sutorīto Faitā Ⅲ Sekando Inpakuto Jaiantsu Atakku?) is a fighting game which was released by Capcom on October 1997. It is the second installment of Street Fighter III.

  2. 2nd Impact brings back the concept of bonus rounds, which was last seen in Super Street Fighter II. At the end of the third CPU match, then the player will participate in a minigame dubbed "Parry the Ball", in which the player can practice his or her parrying skills against a series of basketballs thrown towards the player by Sean.

  3. SA1 remains an amazing super and for some players (Like Justin Wong) is their preferred super just because of how easy it is to use. With techniques from 3rd Strike being applicable to 2nd Impact and the game becoming more opened up, this tier list reflects this change.

  4. Jul 3, 2000 · - In New Generation, Oro cannot use the Nichirin Shou while a Yagyou Dama ball is on-screen, or while the Kishin Riki is active. This does not apply to 2nd Impact, though. - The button...

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  5. 2nd Impact brings back the concept bonus rounds, which was last seen in Super Street Fighter II. At the end of the third CPU match, then the player will participate in a minigame dubbed "Parry the Ball", in which the player can practice his or her parrying skills against a series of basketballs thrown towards the player by Sean .

  6. Dec 17, 2022 · Multiplayer. MAME. Street Fighter III: 2nd Impact was the second of three versions of the Street Fighter III series. It expands the cast by two selectable fighters, and one hidden...

  7. 6 days ago · Join this channel to get access to perks:https://www.youtube.com/channel/UC-hD9dYJNEPy_P4ay_tQT3A/joinSubscribe to my channel for more videos:https://www.you...

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