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      • It's now issued a statement to VGC clarifying the target spec for the games is 1080p and 60 fps on PC, following erroneous reports (based on what Konami reps said) that the games would be running at lower resolutions and framerates.
      www.pcgamer.com/konami-confuses-things-further-now-says-metal-gear-solid-collection-will-run-at-1080p-and-60fps/
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  2. Oct 27, 2023 · Gameplay speed is tied to framerate, so if game doesn't reach 60 FPS gameplay is slowdowned. To install any of those patches, download zip from attachments for your game, unpack zip and copy "exefs_patches" folder to "atmosphere" folder on Switch sdcard, accepting any popup.

  3. Aug 22, 2023 · It's now issued a statement to VGC clarifying the target spec for the games is 1080p and 60 fps on PC, following erroneous reports (based on what Konami reps said) that the games would be...

  4. MGS2 has a PC port with a fix called "V's Fix" - first-timed it myself on that version and it works great. I recommend playing on it, but I'm not sure if it supports 21:9 as I didn't test it. MGS3 will likely work, yes. As for MGSV there's probably a mod for it out there.

  5. Preferably, MGS1 would receive a proper PC/Console port of MGS1 Integral, with support for high resolutions, widescreen support, 60FPS (which is not possible with emulation), and support for all legacy effects, including rumble, framebuffer effects and dithering.

  6. Sep 24, 2023 · As for Metal Gear Solid 2 and Metal Gear Solid 3, the Switch version matches the resolution of other platforms in docked mode (1920 x 1080p) but is reduced from 60fps to 30fps across both...

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  7. Oct 24, 2023 · I remember playing the HD collection on the 360... back in da day. The optimization was pretty good, however, a few fps drops. Does the new steam version play at a constant 60fps with zero fps drops during heavy action?

  8. Aug 22, 2023 · Here's a look at exactly how the games will run: - All platforms except Switch – 1080p / 60 frames per second target. - Switch (docked mode) – 1080p / 30 frames per second target. - Switch...

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