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Well, since the new update came out and since it uses the concept of a crucifix which is in Christianity, does that mean the "entities" are actually demons who were either summoned or just spirits killed by something there.
- Overview
- DOORS
- Soundtrack
Welcome to the Official Wiki for DOORS, a ROBLOX horror game developed by LSPLASH and RediblesQW.
Make sure to follow the Wiki Rules and Manual of Style before you begin editing on the wiki.
Learn more about the hit horror game.
Listen to the music behind DOORS.
DOORS is a multiplayer horror game that was inspired by both Spooky's Jump Scare Mansion and nicorocks5555's Rooms.
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•LSPLASH
•Redibles
The goal of the game is to get to door 100, where the player can escape, however, there will be multiple dangerous monsters trying to kill you along the way (and a couple locked doors where you have to find the key). Entities. Rush. Spoopy boi.
- Sara Belcher
- Figure. Figure is one of the Entities players are guaranteed to run into. It spawns specifically in rooms 50 and 100. While Figure is blind, it will follow any sound the player makes, meaning you'll want to crouch when walking around it and keep a decent distance to avoid being detected.
- Seek. You'll know that Seek is about to spawn if the previous few rooms have had eyes on the walls, causing lights to flicker. Seek will only spawn in the long hallway lined with windows.
- Hide. While wardrobes are one of the only ways for you to avoid the monsters in Doors, if you hang out in one for too long, Hide will spawn. Players' screens will be impacted by a red static leading up to Hide's spawn, and once the text "Get Out" appears on your screen, you have seconds to get out of the wardrobe or you'll lose 40 percent of your health to the monster.
- Rush. You'll know Rush is going to spawn in your room if the lights flicker just after you enter. When that happens, you have seconds to hide in the room before it barges in.
- Guiding Light. Guiding Light serves as the experience's narrator/guide, assisting players through portions of the hotel by using glowing blue particles to point them in the right direction.
- Rush. Rush is one of the first, if not the first, entities players will encounter in The Hotel. When Rush spawns, the lights in multiple rooms will flicker, and you'll hear a distorted growling sound—this is your sign to hide!
- Ambush. Each time that Rush is set to spawn, there's a very low chance that Ambush will spawn in its place. Like Rush, Ambush will make the lights flicker, create a distorted noise before it appears, and run through all of the nearby hallways/rooms.
- Hide. For those who find comfort in hiding when the going gets scary, Hide is here to ruin your day. This figureless entity spawns when players have spent too much time hiding under beds or inside vents or closets.
Dec 10, 2023 · In the Roblox game “Doors,” players navigate through a treacherous hotel filled with various monsters and entities, each with distinct behaviors and abilities that challenge the player’s survival skills.
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Jan 23, 2024 · Here's our comprehensive list of all The Characters: entities, and monsters in Roblox Doors to help you understand what you need to do with each.