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  1. Paradox Interactive's origins started with Target Games, a Sweden-based board game company. Target had been producing board and tabletop role-playing games in the 1980s and 1990s, and ventured into video games.

  2. Oct 10, 2024 · Paradox had worked with Colossal Order before on Cities in Motion, but Skylines was no mere sequel to the Finnish studio's transport sim.

    • Fraser Brown
  3. Aug 7, 2013 · Paradox has grown from seven employees in a basement to over 100. It’s doing it by making its model work, living off publishing revenue and the sales of its back catalog in order to make new...

  4. Sep 25, 2013 · While Paradox was cementing its reputation as a publisher of deeper, smarter games, its quality assurance was being called into question and it was scoring some real howlers.

    • Paul Dean
    • Contributor
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  5. Paradox has some great people working there and made some great games in the past. I disagree with their business decisions but then I'd imagine most of their customers do. Is there an announcement that all of their DLCs are increasing? I have been on a long break from paradox games and this is news to me, can only see a forum post related to CK3.

  6. Oct 8, 2024 · We speak to Paradox CCO Henrik Fåhraeus and Deputy CEO Mattias Lilja about how Life by You's axing changed the company's investment approach.

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  8. 3 days ago · Paradox Interactive is one of the premier developers and publishers of strategy and management games on PC and consoles. The group today consists of publishing and five studios in five countries that develop gaming experiences for the company’s over five million monthly active users.

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