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  1. May 16, 2023 · When children watch educational, age-appropriate content with an engaged adult, screen time can be a positive learning experience by: Connecting what is being viewed with real life, encouraging interaction, and building cognitive skills such as attention, memory, and thinking (23, 69, 79).

  2. Oct 9, 2017 · Minimizing screen time leaves more time for face-to-face interactions, which is how young children learn best. When children watch educational, age-appropriate content with an engaged adult, screen time can be a positive learning experience.

    • Michelle Ponti, Stacey Bélanger, Ruth Grimes, Janice Heard, Matthew Johnson, Elizabeth Moreau, Mark ...
    • 2017
  3. Making screen time a shared experience, watching something together and then talking about it, helps your child get the most out of learning from what they've just seen.

    • Can screen time be a positive learning experience?1
    • Can screen time be a positive learning experience?2
    • Can screen time be a positive learning experience?3
    • Can screen time be a positive learning experience?4
    • Can screen time be a positive learning experience?5
  4. Quality screen time can benefit children with their learning, and even play a significant role in independent studying. Education apps in particular offer an engaging way for children to learn interactively.

  5. Oct 22, 2019 · Research by the Oxford Internet Institute at Oxford University, carried out in partnership with researchers at Cardiff University and Cambridge University, has found that moderate levels of screen time can have a positive effect on children’s wellbeing and mental health.

  6. Nov 12, 2020 · For kids and teens with autism, screen time can be an important tool to help them communicate, develop social skills, enhance learning and alleviate anxiety. And those benefits may outweigh any...

  7. Pilot findings from Digital Youth’s DIORA project suggest that while overall screen time is weakly related to adolescent depression, online risky experiences are more clearly related to adolescent depression while entertaining social media uses are linked to positive wellbeing.

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